Federal Grind.......is this right????

So.......today I spent some time grinding the Federal rank. Here's what I observed:

Spent 6 hours at Sothis/Ceos
Started at Lt. Commander at 89%
Only took jobs from Federation Unite! that went between Sothis and Ceos.
I would relog to get just get missions from Fed Unite!
After only two round trips, I'm only at Post Commander with 33%
I saw that at Lt Cmdr, 20 Fed Unite! missions progressed me only 7% on a one-way turn-in.
At Post Cmdr, a turn in of 20 Fed Unite! missions only progressed me 6%


So....is this normal? 6 hours to get 44%?
 
Seems pretty quick to me, but I don't keep a firm eye on the progress of my ranks atm. To get half a rank or so up on a mid-high range rank would likely take me weeks lol
 
It looks to me as if you would have been far better off finding to a group of systems each with 3-4 Fed factions, one each of extraction, refinery, industrial, high tech and agricultural. Then just taking whatever fetch missions are on offer in each system as you buy the goods for the missions you have. It's normal gameplay, rather than exploiting, you get to fly around more, you have to think occasionally, and you can make quite a lot of credits.
 
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So.......today I spent some time grinding the Federal rank. Here's what I observed:

Spent 6 hours at Sothis/Ceos
Started at Lt. Commander at 89%
Only took jobs from Federation Unite! that went between Sothis and Ceos.
I would relog to get just get missions from Fed Unite!
After only two round trips, I'm only at Post Commander with 33%
I saw that at Lt Cmdr, 20 Fed Unite! missions progressed me only 7% on a one-way turn-in.
At Post Cmdr, a turn in of 20 Fed Unite! missions only progressed me 6%


So....is this normal? 6 hours to get 44%?

I've been told it's about 2000+ missions to get that Corvette
 
13 solid hours for a rank is quick...

I don't know what words mean anymore.

Haha! Well seems quick to me (relatively speaking).. ranks have been a very slow progression for me, but I don't really grind them out .. I just do missions here and there to eventually get them over the line.
 
This isn't happening overnight. If you think you will get to Admiral in a few days, you may want to re-set your expectations.


rrobes is right here. It took me a LONG time to reach the rank of Admiral. This isn't a quick process that you can sit down and simply smash out.

I suppose the idea behind it is that if you were to join the Navy for real as a Cadet, you wouldn't really expect to hit Admiral a week later would you ...?
 
rrobes is right here. It took me a LONG time to reach the rank of Admiral. This isn't a quick process that you can sit down and simply smash out.

I suppose the idea behind it is that if you were to join the Navy for real as a Cadet, you wouldn't really expect to hit Admiral a week later would you ...?

I wouldn't expect video game naval rank progression to mirror actual naval rank progression. That expectation seems reasonable considering the lack of service required befitting the rankto earn it, lack of duties required by the rank, lack of consequence for conduct unbecoming of the rank and lack of privilege or authority the rank would command in a real navy.

So yes, given the complete lack of depth to the delivery boy, video game admiral it does present itself as something to "smash out."

Haha! Well seems quick to me (relatively speaking).. ranks have been a very slow progression for me, but I don't really grind them out .. I just do missions here and there to eventually get them over the line.

I get you, just a lame attempt at a joke is all it was.
 
I wouldn't expect video game naval rank progression to mirror actual naval rank progression. That expectation seems reasonable considering the lack of service required befitting the rankto earn it, lack of duties required by the rank, lack of consequence for conduct unbecoming of the rank and lack of privilege or authority the rank would command in a real navy.


Course not, but you get the comparison I was trying to make. And you're right, there is a lack of gameplay around the process. Like many aspects of Elite, the game mechanics behind a particular element are wafer-thin ... personally, Naval ranking is the worst grind of all.
 
Course not, but you get the comparison I was trying to make. And you're right, there is a lack of gameplay around the process. Like many aspects of Elite, the game mechanics behind a particular element are wafer-thin ... personally, Naval ranking is the worst grind of all.

Yes, I get what you mean, it's just that your post seemed to relate the process involved in a longterm naval career, essentially the life you fully live, to a process that, should this forum's advice be followed, is best described as doing whatever you feel like doing in the back end of civilization to who knows what end for months or years until you happen to fall into the position.

It just feels hardly comparable.
 
Passenger missions that want you to take the named person to some place will usually give 1% increase per mission.
 
Just get rid of the ranks all together and keep the ships behind paywalls.
Its a really badly implemented system with ridiculous titles that mean absolutley nothing in game terms.
Being an admiral and a king or whatever the drokk it is in opposing space navies at the same time?
Absurd.
 
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