Anyhows, offer is there mate if you fancy getting into PP for the weps.
Thanks for the offer. My free time to play is about to hit a bump though, so it's probably best if I decline for now. Might ping you up later though
Anyhows, offer is there mate if you fancy getting into PP for the weps.
Incidentally, with Short Range does the damage fall-off compress to the reduced max range or just get snipped at the reduced range?There is only one multicannon engineering for pve. Short range. More damage than overcharged with less power draw and the range reduction is not only not an issue but is actually helpful, since if you are shooting multicannons at anything more than 2km away your are wasting ammo. There you go! Perfect trigger discipline into the bargain! Personally I use a large short range autoloader, 2 medium short range incendiary, 2 medium short range corrosive, 2 small short range autoloader.
The reason for two corrosive, despite the fact that they don't stack, is because the 2 side hardpoints on the fgs are very hemispheric, by using two you cover 90%of the frontal arc with this important debuff.
HTH!
thanksFall off is at 1800m, with max range at 2km, so it's not a concern.![]()
The drop off is all of the reason why you don't often see lasers in pvp. Not valid for MCs. Short range is so superior on MCs that you could be forgiven for thinking it needs a nerf.thanksthough I did mean a bit more incidentally than that, thinking about Enforcers which have more range (& off-topic, lasers with a more punishing falloff curve) I havent used short ranged much, they seemed to drop off dramatically with lasers, but 'seems' is usually a big mistake in ED
![]()
But having these PP weps and shields stored means you can do that 'Grindy Bit' at your leisure. IMHO, and this will cause a huge discussion there are only the following worth doing PP for:
Prismatic Shields
PackHounds
Enforcer Canon
Imperial Hammer
Cryptoscrambler (Spelling and not really sure about this one)
One point worth thinking about for 5 secs is that when you side with a PP, you can become a target more for Cmdrs especially as you go into their systems you are tagged as 'Enemy', which means you can be attacked and killed and the attacker will not get a naughtyboy sticker even if you are not wanted, but that is quite rare.
Anyhows, offer is there mate if you fancy getting into PP for the weps.
I would add the Pacifier to that list. I've got 3 large ones on my Krait and they're lethal.
Back OT, my dakka ship sports a couple of Enforcers (OC, corrosive/incendiary respectively), the rest fixed OC MC's with autoloaders, because... why not.
It's definitely not the most effective melter of NPC's (also largely thanks to my poor aiming capabilities) but it can be fun now and then.
As a FGS PvP pilot I would recommend 5 Plasma 2 Rails But this setup works too.New toy time!
View attachment 126248
So, in terms of the MCs, what Engineering would people suggest? I'm thinking corrosive on one of the small MCs and some sort of thermal mod on one of the larger ones (for getting rid of shields), but I'm open to ideas. PVE.
There is only one multicannon engineering for pve. Short range. More damage than overcharged with less power draw and the range reduction is not only not an issue but is actually helpful, since if you are shooting multicannons at anything more than 2km away your are wasting ammo. There you go! Perfect trigger discipline into the bargain! Personally I use a large short range autoloader, 2 medium short range incendiary, 2 medium short range corrosive, 2 small short range autoloader.
The reason for two corrosive, despite the fact that they don't stack, is because the 2 side hardpoints on the fgs are very hemispheric, by using two you cover 90%of the frontal arc with this important debuff.
HTH!
You don't want two Corrosives, as It's overkill. One small multi with Corrosive is fine. If you're worried about coverage put the small Corrosive Multi on the side you roll into the most.
Nice post, yes, feedback railguns are my first choice in the smalls, but I don't know if Greyarea gets on well with them.As a FGS PvP pilot I would recommend 5 Plasma 2 Rails But this setup works too.
1 Large Corrosive OC MC
4x Medium AutoLoader OC MC
2x Small Enforcers AutoLoader MC (Or High Cap)
You could also swap the 2 small ones for Feedback Railguns. They work great with mcs.![]()
Nice post, yes, feedback railguns are my first choice in the smalls, but I don't know if Greyarea gets on well with them.![]()
I try to avoid corrosive on a large hardpoint, the gimbal is ever so slightly slower it seems and the bigger the hardpoint, the more autoloader benefit, but I see the dilemma.