COMPLETED CG Federal Initiative for Golconda Outpost (Trade)

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Kietrax

Volunteer Moderator
Summary
System: Upaniklis
Station: Keller's Resolve (Megaship, large pads available, 550 Ls from main star, 171.85 Ly from Sol)
Objective: Deliver Polymers, CMM Composites, Titanium Beryllium and Thallium
Time limit: 26th November 3305 @ 15:00 UTC

Description
The Federation has announced an initiative to provide a new home for the crew of the generation ship Golconda.​
During the recent aid appeal by Upaniklis Vision Incorporated, engineering experts confirmed that the ancient vessel can no longer meet the colony’s needs. While the Golconda was designed for long-term habitation, it lacks adequate facilities for the current population levels.​
After lengthy discussion, the Golconda’s leaders have reluctantly decided to abandon the vessel. But the ship’s captain, Jonathon Forester, has insisted that its population remain together in one location.​
The Federation has offered to create an outpost where the Golconda’s spacefaring traditions can continue. This was outlined by Congressman Harlan Turk:​
These people have the inalienable right to continue their current way of life. A modern outpost will offer vastly superior amenities while allowing their culture to remain intact, with facilities for new trade relationships within Federal market guidelines.

Pilots can deliver polymers, CMM composites, titanium, beryllium and thallium to Keller’s Resolve, a Federation megaship currently located in the Upaniklis system​

The initiative is scheduled to run from the 18th to the 26th of November 3305. If the final target are met earlier than planned, the campaign will end immediately.
To earn rewards you must sign up as an active participant before delivering Polymers, CMM composites, Titanium, Beryllium and Thallium to Keller’s Resolve in the Upaniklis system.
Be aware that faction-state changes and other disruptive events can negatively impact markets and station services, and could prevent the initiative from running smoothly.
Notes:
  • Part of the current Interstellar Initiative - The Golconda
  • Competing CG with the Empire goal - there can be only one!
  • Keller's Resolve is orbiting planet A 2 B
  • Megaship services: Commodities Market, Outfitting, Repair, Restock, Refuel
  • Prices at Keller's Resolve:
    • Polymers: 616 Cr/T
    • CMM composites: 11,968 Cr/T
    • Titanium: 2,230 Cr/T
    • Beryllium: 16,274 Cr/T
    • Thallium: 7,358 Cr/T
Last updated:
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Latest status
Last updated: 22 November 22:50 UTC - complete

Current Progress:
Current Participation Rewards:
Global Progress: 15,000,061 tonnes delivered
Contributors: 3,828
Reward Tier: 8/8
Global Reward:
None listed
Top 10 CMDRs: 39,070,080 CR
Top 10%: 31,256,064 CR
Top 25%: 23,442,048 CR
Top 50%: 15,628,032 CR
Top 75%: 7,814,0160 CR
Top 100%:
800,000 CR

CG Participation Threshold Calculator
Courtesy of CMDR pprovart
Data entry and current threshold estimates: https://goo.gl/EQ9mrW


New &/or have questions about the Community Goals? Check out the Community Goal Guide ... click here
 
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Spanner put in the works... There is not 30mill tons localy <80Ly if this goes the distance the jump range traveled will need to icrease per trip... Restocking of the stations would make this very close as longer trips will be needed...
 
So why do you guys want to build them a tiny little outpost with no Large Pads and no room to expand. Its seems very counter productive and shoehorning them into a cramped space.
 
So why do you guys want to build them a tiny little outpost with no Large Pads and no room to expand. Its seems very counter productive and shoehorning them into a cramped space.
But you can use your Clipper to land there. Oh, wait... :LOL:

I'm doing both anyway, 50/50.
Because I'm a Trading Magnate, profit before politics.
 
"facilities for new trade relationships within Federal market guidelines."

That just sounds like slavery with extra steps.
 
Last night I quickly hauled ~6000 tons to properly take part in this CG. Today I plan to do around as much again, if I manage to find sufficient amount of goods. Only a few millions of profit but it's worth doing the right thing for these people.
 
Supplies are still high, the system I am using which is 2 jumps each way with a T9 (around 44Ly) still has 13 million Polymers and 9 million Titanium in 3 stations, there is even 150 Beryllium available.
 
Planetary landings will allow you to make 3 million per run... if you insist on station it will be around 1 million per run... currently... 4 jumps round trip even with full load
 
Candiaei has millions of tons available. And the restock rate is very high
Basically, over 3 Orbital Stations the stocks are more than 20 millions tons for Polymers+Titanium
 
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