EXPLORERS PIRATES I need your input
Dear Explorer, Pirate, Trader, Miner and Bounty Hunter
Having now spent some time enjoying exploration as we have it now, I want to set down some suggestions for improving things.
My suggestions, as I hope you realise, are not just aimed at the self gratification of explorers, but also to increasing the role of explorer pirates, and the general enrichment of the Elite experience.
This is not a bash post. It is not a "fanboi" post. It lacks as much as it serves up. I want to find a way to suggest improvements to what I love - Exploring, and more.
I do BTW understand that currently we are exploring a universe that does not include Christmas tree decorations such as ancient civilisations, aliens, lost generation ships blah blah blah. If FD are not planning those things, then all is already lost as far as I am concerned, but I can wait for content. They will be essential to all but the most OCD, and I do include myself in that category.
Please, add new ideas, suggestions, ammendments or clearly explain why ideas will not work.
Here goes....
1. Ability to target a orbital destination location in system view.
2. Ability to trade data between ships.
3. Ability to have hull repaired by Anaconda/T9 sized ships.
4. To allow remote resupply of consumables through rendezvous much as in 3.
5. Ability to employ "exploration science experts" as crew to improve speed and range of detail scanning. With associated costs.
6. If interdicted and destroyed by a pirate, allow black box exploration data to be recovered by aggressor.
7. Be able to "jettison" black box exploration data. Perhaps interchangeable with 2? Probably needs to be 2 different mechanisms of allow trade opportunity? Perhaps be able to choose to eject a fragment of data?
8. To be able to plot multipoint jumps in the galaxy map that are retained until cancelled.
9. A pilots log, to include text entries and a visual record, accessed via the galaxy map. It must include open visual indication of status to the player having either purchased data or explored that system.
10. To be able to flag/favourite a number of locations.
11. To be able to scan and mine for "super rare elements and metals" encouraging a different strand of exploration. Requires a different explorer load out focus.
Some of these suggestions will also benefit traders, miners etc. Indeed, I could see a new class of trader and "prospector" developing.
My best wishes
Cmdr Dreadnought
On board The Fair Winds
Synuefai Region
Dear Explorer, Pirate, Trader, Miner and Bounty Hunter
Having now spent some time enjoying exploration as we have it now, I want to set down some suggestions for improving things.
My suggestions, as I hope you realise, are not just aimed at the self gratification of explorers, but also to increasing the role of explorer pirates, and the general enrichment of the Elite experience.
This is not a bash post. It is not a "fanboi" post. It lacks as much as it serves up. I want to find a way to suggest improvements to what I love - Exploring, and more.
I do BTW understand that currently we are exploring a universe that does not include Christmas tree decorations such as ancient civilisations, aliens, lost generation ships blah blah blah. If FD are not planning those things, then all is already lost as far as I am concerned, but I can wait for content. They will be essential to all but the most OCD, and I do include myself in that category.
Please, add new ideas, suggestions, ammendments or clearly explain why ideas will not work.
Here goes....
1. Ability to target a orbital destination location in system view.
2. Ability to trade data between ships.
3. Ability to have hull repaired by Anaconda/T9 sized ships.
4. To allow remote resupply of consumables through rendezvous much as in 3.
5. Ability to employ "exploration science experts" as crew to improve speed and range of detail scanning. With associated costs.
6. If interdicted and destroyed by a pirate, allow black box exploration data to be recovered by aggressor.
7. Be able to "jettison" black box exploration data. Perhaps interchangeable with 2? Probably needs to be 2 different mechanisms of allow trade opportunity? Perhaps be able to choose to eject a fragment of data?
8. To be able to plot multipoint jumps in the galaxy map that are retained until cancelled.
9. A pilots log, to include text entries and a visual record, accessed via the galaxy map. It must include open visual indication of status to the player having either purchased data or explored that system.
10. To be able to flag/favourite a number of locations.
11. To be able to scan and mine for "super rare elements and metals" encouraging a different strand of exploration. Requires a different explorer load out focus.
Some of these suggestions will also benefit traders, miners etc. Indeed, I could see a new class of trader and "prospector" developing.
My best wishes
Cmdr Dreadnought
On board The Fair Winds
Synuefai Region
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