Gamemodes:
Now islands are a hard problem. In Jurassic Park Operation Genesis, you could just build from scratch your island that didn’t look like an island, but hear me out. It is good to have a fixed island and not. I think like campaign, story and the other mode islands should be fixed, but in sandbox maybe to have the ability to make it from scratch like edit shores and mountains, but pc performance wise I don’t know if this is optimal.
Scientists:
I think there are missing some of the needed buildings like science and security centres, maybe like having a security centre you have better security in your park or something like that. Also, balloon rides could be cool. There is something like a viewing dome from the operation genesis where you could look from like the viewing log. Having cleaners in the park is also an idea to think about and the same thing about storm defence buildings like in Jurassic World Evolution. It would be a very good detail and idea to make a place for visitors to rest, like resting areas and benches.
Dinos:
I think visitors should have better AI and stop acting like a flock of humans and just like humans. Also, there should be money casualty for every human killed by the dinosaurs. I noticed that visitors do not have preferences in the amenities you just build best sellers which are the same buildings. They also behave like having 0 brains when you try to fix or upgrade fences and run in the enclosures which is so bad that you sometimes do not even notice too.
Building park:
- Campaign: Out of all the Jurassic games I think the Jurassic World Evolution had a very good idea of starting a series like on one island and just learning and trying to stuff with your park and moving on to different islands and trying your best to build best parks only exception would be the Isla Pena that was very bad Island.
- Story: The Story should begin where Jurassic World Evolution 2 started with rescuing dinosaurs from the national parks, poachers and so on. But making it more interesting and enjoyable.
- Build a park(sandbox): This is just the typical park-building mode where you build your park.
- Missions: Here would be a fun and interesting game mode to enjoy like in the Jurassic Park Operation Genesis. Trying to get the most points for taking pictures of dinosaurs, subduing rampaging carnivores in the park and rescuing important people and other similar missions to have fun.
- Chaos Theory: The idea for this mode in Jurassic World Evolution 2 was good, but it wasn’t executed well enough in my opinion. In this mode, you revisit old parks from all the movies and build a park with instructions rather than trying to fix the problems of the past as the mode introduces us to. For example, Jurassic Park. You start from where T-rex was in the visitor centre building and try to rebuild the park with all the chaos unfolded. Trying to make it safer and more enjoyable for visitors.
- Challenges: Just a typical challenge mode where you challenge yourself to make a good and high-rated park.
Now islands are a hard problem. In Jurassic Park Operation Genesis, you could just build from scratch your island that didn’t look like an island, but hear me out. It is good to have a fixed island and not. I think like campaign, story and the other mode islands should be fixed, but in sandbox maybe to have the ability to make it from scratch like edit shores and mountains, but pc performance wise I don’t know if this is optimal.
Scientists:
- Specific scientists: Having the ability to choose a specific scientist to work for you was a bad idea. It just wasn’t a great experience overall, I think.
- Fixed helping members: Like in the Jurassic Park operation genesis you had Alant Grand for fossil market and fossil expeditions. So I think we should have people responsible for certain things like in Jurassic World Evolution had kind of same thing too. It was just missing a weather reporter for a weather forecast.
- Thunderstorms, rain: Most of today's game developers do not make realistic looking weather. In both Jurassic World Evolution games when it rains it does not look like it would rain in real life it is bright and you can see stars which is not possible. It needs to be more atmospheric because as I like thunderstorms it didn’t look like one.
- Different weather: Having some kind of morning fog, drought, snow, hail, only thunder, only lightning kind of weather.
- Seasons: Having seasons in some islands where such seasons are present.
- Weatherman: I think all players missed the weather forecast where you can prepare for the dangerous weather and inform visitors when it occurs and prevent any casualties.
I think there are missing some of the needed buildings like science and security centres, maybe like having a security centre you have better security in your park or something like that. Also, balloon rides could be cool. There is something like a viewing dome from the operation genesis where you could look from like the viewing log. Having cleaners in the park is also an idea to think about and the same thing about storm defence buildings like in Jurassic World Evolution. It would be a very good detail and idea to make a place for visitors to rest, like resting areas and benches.
Dinos:
- Animations: I think there should be fixed animations for dinos when being sedated rather than being a ragdoll falling like it is some kind of Gmod game. I think it is bad because it just kills the immersion. Also, the same thing with specific species fights too.
- Better alpha system: I am not sure how the alpha system works in the Jurassic World Evolution games, but in Operation Genesis dinos fight each other to become the species alpha. They had fixed cool animation that felt real for such an old game.
- Dino interactions: Having the ability to pet your favorite dinos like in the Jurassic World the game when you one click and they are petted.
- Rampaging: Dinos that are rampaging cannot be sedated and have to be subdued because of it. I don’t know if this good idea, but a suggestion.
- Fear of weather: Having some dinos certain weather conditions like thunder, heat or other weather conditions.
- Battle: Battles in Jurassic World Evolution and 2 have very bad battles. It's just bite bite and die, statistics game. In Operation Genesis it felt like real chasing, hunting and battles where naturally maybe spino could kill the trex, but he choses not to and they just leave because they are too hurt to battle and they just run from each other rather than just pointlessly try again and die.
- Skins: With skins, I had a problem that some dinos skins didn't look any different if you changed their colours. I think having like fixed skins like from Jurassic World Evolution like coastal skins is good idea I remember I liked it. Also please add Operation Genesis skins everyone wants it.
- Models: T-rex and Spinosaurus models were incorrect and the size of T-rex was too big and Spinosaurus head was too small if we take a look at the model comparisons. Also Acrocanthosaurus and Carcharodontosaurus have good models from Operation Genesis so I don't know why they weren't made because they looked better than in Jurassic World Evolution.
- Hybrids: The game needs more hybrids in the future for sure.
I think visitors should have better AI and stop acting like a flock of humans and just like humans. Also, there should be money casualty for every human killed by the dinosaurs. I noticed that visitors do not have preferences in the amenities you just build best sellers which are the same buildings. They also behave like having 0 brains when you try to fix or upgrade fences and run in the enclosures which is so bad that you sometimes do not even notice too.
Building park:
- Disappearing trees: When you build some kind of building trees around them disappear a little too much where it could just be better.
- More forest possibilities
- Building placement restrictions should be minimized like the freebuild mod which was a park saver.