Ok, this isnt a "I quit" post, altho I am taking a break as there is no further content to intrest me, but this is not the point of the post.
The following information comes from multiple sources, somethings I agree with and some I do not. Some is from friends who have "quit" some is from friends about to "quit" and some is from friends with no intrest in quiting.
On my end im saddened to see so much effort being put into planetary landings, I feel its a waste of effort when so much of the galaxy is bland and boring which leads me to....
A) Most people except a few who are frothing at the mouth lunatics over planetary landings agree that you need to flesh out what you have before adding new mini-games. The game is still a skeleton 6 odd months after release.
B) Space is bland, besides taking a trip to the core you dont see much in variety. No stand out sights, no nebula ect. Planets are bland and dont even rotate. A few different outposts and stations get repetitive. Seriously, this needs a MAJOR overhaul. I shouldnt have to go explore to see something different.
C) Open play is a joke, powerplay has made it such. You need to put more love and attention to this unique mode of the game. There is no one for me to bounty hunt because no pirates play because no traders play open, you have this awesome dynamic just laid to waste by 6 odd months of lack of attention. Its also a total joke that single player/private group powerplay affects open. A joke. Im sorry if i come off rude on that but its the best adjective i can use. Open is dying and breathing its last. Dont let this mode die. I mostly play on private servers btw so im not some pvp kid/griefer.
D) Combat becomes boring far to fast. This is due to unbalanced weapons. When is the last time you have seen someone use a flak cannon ( yes i know thats not its name, but its such a terrible weapon that I forgot its name.).Currently it looks like this. For PvE strap on some pulse/beam lasers and have at it. For pvp throw on some rail guns and fixed lasers, add multicannons for flavor. Missles? Lol. Torp's? Right......
D1: The whole subsystem targeting is a mess. Why are NPC anacondas one of the easiest ships in the game to kill? Sub-systems need to share armor with the hull. Then maybe armor may be worth a damn and people may not overload on SCB's.
D2: Missles and gimballed weapons are to heavily punished by point defense and chaff respectivly. Its ludicrous chaff launchers carry so much ammo. Currently in pvp I can and have filled all utility slots with chaff launchers and go immune to gimbal for minutes on end, combine this with SCB's I cannot, I repeat cannot lose to someone rolling over 50% gimbaled. Gimbal already suffers a HUGE penalty in range, to be chaff locked is just bad gameplay. As for missles, go fire a few and get back to me, for extra credit go fire them at a NPC anaconda.
E) ALot of people i know have to much money. I have to much money, I own every ship fully loaded. I literally have nothing else to spend on besides powerplay. We need a usefull and engaging money sink. Ship variants will help, perhaps player owned stations? Who knows. While may seem to be a problem of players that have put in alot of time, its a problem that eventually everyone will have.
The above is a collection of feedback items I have collected from friends and associates ingame. When I say things like "most people" I am talking about people I know. I do not speak for the game or the community.
Thanks for the good times, ill be back for the expansion. Hope to see some positive changes. Cheers!
The following information comes from multiple sources, somethings I agree with and some I do not. Some is from friends who have "quit" some is from friends about to "quit" and some is from friends with no intrest in quiting.
On my end im saddened to see so much effort being put into planetary landings, I feel its a waste of effort when so much of the galaxy is bland and boring which leads me to....
A) Most people except a few who are frothing at the mouth lunatics over planetary landings agree that you need to flesh out what you have before adding new mini-games. The game is still a skeleton 6 odd months after release.
B) Space is bland, besides taking a trip to the core you dont see much in variety. No stand out sights, no nebula ect. Planets are bland and dont even rotate. A few different outposts and stations get repetitive. Seriously, this needs a MAJOR overhaul. I shouldnt have to go explore to see something different.
C) Open play is a joke, powerplay has made it such. You need to put more love and attention to this unique mode of the game. There is no one for me to bounty hunt because no pirates play because no traders play open, you have this awesome dynamic just laid to waste by 6 odd months of lack of attention. Its also a total joke that single player/private group powerplay affects open. A joke. Im sorry if i come off rude on that but its the best adjective i can use. Open is dying and breathing its last. Dont let this mode die. I mostly play on private servers btw so im not some pvp kid/griefer.
D) Combat becomes boring far to fast. This is due to unbalanced weapons. When is the last time you have seen someone use a flak cannon ( yes i know thats not its name, but its such a terrible weapon that I forgot its name.).Currently it looks like this. For PvE strap on some pulse/beam lasers and have at it. For pvp throw on some rail guns and fixed lasers, add multicannons for flavor. Missles? Lol. Torp's? Right......
D1: The whole subsystem targeting is a mess. Why are NPC anacondas one of the easiest ships in the game to kill? Sub-systems need to share armor with the hull. Then maybe armor may be worth a damn and people may not overload on SCB's.
D2: Missles and gimballed weapons are to heavily punished by point defense and chaff respectivly. Its ludicrous chaff launchers carry so much ammo. Currently in pvp I can and have filled all utility slots with chaff launchers and go immune to gimbal for minutes on end, combine this with SCB's I cannot, I repeat cannot lose to someone rolling over 50% gimbaled. Gimbal already suffers a HUGE penalty in range, to be chaff locked is just bad gameplay. As for missles, go fire a few and get back to me, for extra credit go fire them at a NPC anaconda.
E) ALot of people i know have to much money. I have to much money, I own every ship fully loaded. I literally have nothing else to spend on besides powerplay. We need a usefull and engaging money sink. Ship variants will help, perhaps player owned stations? Who knows. While may seem to be a problem of players that have put in alot of time, its a problem that eventually everyone will have.
The above is a collection of feedback items I have collected from friends and associates ingame. When I say things like "most people" I am talking about people I know. I do not speak for the game or the community.
Thanks for the good times, ill be back for the expansion. Hope to see some positive changes. Cheers!
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