Feminizing Imperial Ranks

I was just talking to a French friend of mine who told me the feminist fight, linguistically speaking, in her country was trying to convince people to use the feminine form of nouns because the whole language is gendered.

She said that people try to say la presidente instead of le president (of a company, for example) to make it clear that both can exist in a language that is otherwise hard coded for binary gender.

It was an interesting discussion and I'm wondering whether this difference between English and romance languages might colour how some of us are approaching the topic.

Not elite related I know, but language is interesting, complicated, and it just goes to show how important it is to stay aware of different viewpoints.
 
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the Empire definitely draws inspirations from the Kingdom of Poland which of course pleases me :)

Jadwiga was officially crowned as "King of Poland" — Hedvig Rex Poloniæ, not Hedvig Regina Poloniæ. Polish law had no provision for a female ruler (queen regnant), but did not specify that the monarch had to be male. She was the daughter of King Louis the Hungarian, who had not fathered any sons, but ensured his daughters' right to inherit his realms. Centuries have passed and when we speak about her we speak about her being King of Poland. Not Queen.
 
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Adherence to established game lore is what sees to it that we do not have a game world that contradicts itself too much. Excessive contradiction, or lore breaks, can certainly spoil the sense of immersion in a game world. It may not matter to you, but it does to others. I don't think it really gets in the way of feminizing titles/ranks though.
Oh, for sure, you need a believable “universe” to set your game in, I 100% agree with that. I just don’t like the term “lore” - it suggests an air of “mythos” or “legend” to the whole thing, like it’s real and can’t be changed or adapted.
 
Oh, for sure, you need a believable “universe” to set your game in, I 100% agree with that. I just don’t like the term “lore” - it suggests an air of “mythos” or “legend” to the whole thing, like it’s real and can’t be changed or adapted.
I get no sense of any air of mythos or legend from the term lore. Lore in the context of games is just the history, rules, and story of that game world. Then again, I have been using the term since I was a kid playing table top games using rule and lore books. The term may have lost any whimsy for me that it might hold with others. In any case "lore" is a lot simpler to say and type than "game world rules, story, and history".
 
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