Ships FerdeLance Vs Python MkII

Well, I'm not very clear which one is better, honestly.

On paper, done in Coriolis:

1. To the Python MkII you can put a size 6A prismatic shield engineered Reinforced 5 + HiCap while to the Fer size 5A the same engineering, both with its 4 Shield Booster engineered to 5 Reinforced + Super Capacitors.

Absolute Shields:
Python: 3,187
Fer: 3,238

I don't understand how the Fer has more shield points, being smaller in size, with the conditions described above.

2. Speed is the same, Python MkII size 6A engines with Dirty 5 + Drag Drives, while the Fer 5A also with Dirty 5 + Drag Drives, since they run the same:

Python: 562 m/s
Fer: 560 m/s

I can understand the speed thing at a given moment, since the Python weighs much more, but what about the issue of shields?

Greetings
 
Conclusion: The better ship depends on the pilot
...yeah, some builds may work better than others on the paper but at the end of the day what makes a difference is the pilot's ability to manage the build, the knowledge of its pros/cons, the maneuvering abilities etc. etc. it's plenty of YT duels (1v1) out there to watch different builds of these high-end PvP combat ships.
 
I have both and they are engineered in much the same way, with some differences of course. Lightweight and fast.

Comparing the two (not identical) builds

Speed -- FDL is 1 m/s faster
Agility -- FDL is 2 degrees per second more nimble. FDL is much lighter (220 tons)
Jump -- Python jumps farther
Shields -- FDL has more mj, but Python has faster recovery and recharge by 2/3 (hi cap on FDL fast charge on Python). Not a direct comparison, but FDL has better shields in the main
Firepower -- Significant advantage for Python. Again, not armed the same, but Python has bigger hardpoints so has bigger firepower potential

I'd give the FDL a slight edge overall, but it's close enough not to matter much. So it comes down to which ship has soft factors you prefer. Like boost sound, cockpit visibility, hardpoint placement and ship design, the lines, the way it looks. Python pilot is on the centerline, which is nice. Personally I prefer the Python
 
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I understand the raw shield MJ is important. However, on the Hull Integrity, having Mirror (Thermal + Reflective) + 3x HR (Kinetic + Angled) yields 53.4% Kinetic and 59.7% Thermal resistances on the Hull which effectively reducing the overall Plasma caused damage.
  • 3B Efficient PA - 103.42 damage (20% kinetic, 20% thermal, 60% absolute)
  • At 53.4% kinetic resist reduces 20% of 103.42 to 13.4837 (of 20.684)
  • At 59.7% thermal resist reduces 20% of 103.42 to 12.9517 (of 20.684)
This change reduces the incoming 103.42 damage to inflict 88.4874 on the Hull for roughly -15% damage reduction against the Hull versus the less than 1% when you ignore kinetic and thermal on the hull. The lower hull integrity is offset by the resistance damage mitigation without considering Hull Armor reductions. I have been hit by PAs quite often and simple considerations yields better survivability in terms of the %remainder hull integrity and the actual %health of modules.

Some input here.
 
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