Knocking up a profile for this, because... Awesomeness.









(click on thumbnails for full-size images)
To use, just install the latest version of sweetFX, and copy over the settings file with the one attached here.
I've tried to balance the bloom so that surface details remain visible (waay enhanced, in fact) on cooler stars (Type M's etc.), while hotter stars produce blinding glare. Atmospheres glint, without washing out too much detail.
IMO space looks better (even in the base game) with some blue set in the in-game graphics option menu, but dilute to taste.
Will post any worthwhile updates here, hope others will likewise..
ETA: doesn't work with the in-game menu screens, you have to hit the Scroll Lock key to enable / disable..
Also, you may want to disable the mods' cockpit glare effect in the cfg file..









(click on thumbnails for full-size images)
To use, just install the latest version of sweetFX, and copy over the settings file with the one attached here.
I've tried to balance the bloom so that surface details remain visible (waay enhanced, in fact) on cooler stars (Type M's etc.), while hotter stars produce blinding glare. Atmospheres glint, without washing out too much detail.
IMO space looks better (even in the base game) with some blue set in the in-game graphics option menu, but dilute to taste.
Will post any worthwhile updates here, hope others will likewise..
ETA: doesn't work with the in-game menu screens, you have to hit the Scroll Lock key to enable / disable..
Also, you may want to disable the mods' cockpit glare effect in the cfg file..
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