Fight against Aliasing

Seems I'm losing the battle against that dreadful enemy... Being the Aliasing.

I'm using the DK2, and I have a GTX980.

I've tried many experiment with the OR. Turn off the AA as a whole in game, as a reference.

From there, I started to increase AA level from in game. Check again, looking forward of me when docked ( a lot of lines that would be affected by AA and the text )

I oddly doesn't see any difference...

I increase it to MXAA2x... No difference... to 4x... No difference... so SMAA... No difference ( no difference from reference )

Then I go into the Nvidia control panel, link the game executable ( not the launcher, silly control panel ) and I Override any application setting, first try, 2x. ( restart game to see ) No difference... 4x, same result. and 8x... the same god damn result... I see stairs all over the freaking place.

Now I try the supersampling ( AA transparency ) First multisampling, then super sampling from 2x to 8x. ( for that one... I tried to keep the overriden AA 8x )

Yet I see no improvement what so ever...

What the hell I'm doing wrong?

Sure the fact you see the pixels very close would not help with the AA... But heck... I did a test, like tilting my head to force aliasing on a line ( top right, the notification, there is a line there a fat one at that ) And it does aliasing... But its not because of the pixels, as I see them "fading" to do that aliasing! I would expect it to be a full bright green line ( Yes I changed the color to be green for the Hud )

There would be no reason for it to not be since it's up close... Like taking 3 layers of pixels....


Please help.

Ill try to post screenshot later on.

Off
http://puu.sh/dORoH/119fcd2828.jpg

FXAA
http://puu.sh/dOROP/500ffaeb08.jpg

MSAA2x
http://puu.sh/dOSbT/0fc0311b3f.jpg

MSAA4x
http://puu.sh/dOSp9/d29087c38e.jpg

SMAA
http://puu.sh/dOSH1/260b87eeea.jpg
 
Last edited:
What the hell I'm doing wrong?

You're not doing anything wrong. The game engine is just crappy at antialiasing at the moment. In principle. it seems to work, but the results are barely visible.

Antialiasing in ED just doesn't do what it is supposed to do: Make the edgy lines disappear by blurring them until they appear smooth.

It certainly smoothes them a little, but the end result is just as crappy as without AA.

Not your fault. The developers need to fix this. Write a ticket, if you haven't done so yet.
 
Bah... I guess they will see that... Eventually, and hopefully

But well graphically... Technically I can overlook that.

But it's the texts... It's unreadable at certain head angles :c
 
Last edited:
I see a noticeable difference in going from standard DK2 resolution to DSR 2 regarding AA. Definitely makes things more immersive and 'solid' with less wiggly lines around. There is judder inside space stations for the first time so it's a trade off. Fortunately I don't get sick in the rift at all so not a deal breaker for me.
 
I see a noticeable difference in going from standard DK2 resolution to DSR 2 regarding AA. Definitely makes things more immersive and 'solid' with less wiggly lines around. There is judder inside space stations for the first time so it's a trade off. Fortunately I don't get sick in the rift at all so not a deal breaker for me.

Yea, before I upgraded my computer I got used to the judder. But I myself can use the DSR 4x ( but might decreased to 3x ) with almost no judder. so thats a thing and all the text is readable so hurray!

Just got to reactivate the DSR every time tho as I close my rift... and resets the DSR setting
 
Yea, before I upgraded my computer I got used to the judder. But I myself can use the DSR 4x ( but might decreased to 3x ) with almost no judder. so thats a thing and all the text is readable so hurray!

Just got to reactivate the DSR every time tho as I close my rift... and resets the DSR setting



How do you do that? I've got a EVGA Geforce GTX 970 FTW ACX 2.0 4GB on an Asus Z97Maximus VII Ranger w/Intel GBLAN 8X SATA 6 GB motherboard with Core I7-4790K 4.0 GHZ 8MB smart cache LGA 1150 chip 16 GB 2133MHZ dual channel RAM

usinG the DK 2.
 
How do you do that? I've got a EVGA Geforce GTX 970 FTW ACX 2.0 4GB on an Asus Z97Maximus VII Ranger w/Intel GBLAN 8X SATA 6 GB motherboard with Core I7-4790K 4.0 GHZ 8MB smart cache LGA 1150 chip 16 GB 2133MHZ dual channel RAM

usinG the DK 2.

In the NVidia control panel 3d Settings choose the DSR factors you want - or just tick all of them. You'll then get additional resolution settings in the graphics options of ED.
 
Are you talking about the text on the right being unreadable? I thought it was pretty standard to be hard to read text in the oculus unless you were looking directly at it.
 
Back
Top Bottom