Okay so we've got some info on them but I still have some questions and fears about the implementation of them.
-1: will they be as fragile as they currently are in game? If so, they will be simply unusable because they wouldn't survive long enough to be worth anything let alone the internal module to house them and it would render them pointless.
-2: can ships that in their description have 2 bays launch both at once? If not, don't bother implementing it then, because what's the point of having 2 launch bays on your ship when you're arbitrarily limited to having one out at once? There would be zero benefit to having that ship in this regard. And if #1 is also true it only further damns the update.
-3:will the pilots you hire to go into the fighters dies upon destruction? If so, what's the point of 3D printing the fighters?
-4: what's the fighter DPS going to be like? While we don't want them as strong as eagles we also need a balance where their damage isn't entirely ignorable either.
-5: the items needed to build them, will they be materials or commodities?
After the absolutely HORRIBLE implementation of the gambling system to modify modules and FD's inability to fix long standing and game breaking issues like instancing I'm starting to have these fears about them cocking up this update as well from what I've read of the live streams and the forums. If any of you have answers to these questions that I've missed please let me know.
I want this to go smoothly but....
-1: will they be as fragile as they currently are in game? If so, they will be simply unusable because they wouldn't survive long enough to be worth anything let alone the internal module to house them and it would render them pointless.
-2: can ships that in their description have 2 bays launch both at once? If not, don't bother implementing it then, because what's the point of having 2 launch bays on your ship when you're arbitrarily limited to having one out at once? There would be zero benefit to having that ship in this regard. And if #1 is also true it only further damns the update.
-3:will the pilots you hire to go into the fighters dies upon destruction? If so, what's the point of 3D printing the fighters?
-4: what's the fighter DPS going to be like? While we don't want them as strong as eagles we also need a balance where their damage isn't entirely ignorable either.
-5: the items needed to build them, will they be materials or commodities?
After the absolutely HORRIBLE implementation of the gambling system to modify modules and FD's inability to fix long standing and game breaking issues like instancing I'm starting to have these fears about them cocking up this update as well from what I've read of the live streams and the forums. If any of you have answers to these questions that I've missed please let me know.
I want this to go smoothly but....