Fighting thargoids has become miserable since update 15

So this might be more of a rant but I'm just so frustrated at this point but I'm sure others also have this opinion.

Before update 15 I loved going to planetary outposts and and killing thargoids for hours on end just my gibber conda (I play solo). It was a lot of fun and it helped me fund my FC since it was a way better alternative than mindlessly mining asteroids for 40 hours. I tried fighting them with the Chieftain and MK II at AX Combat Zones but I'm just not good at it so planetary combat was my only option and it kinda felt like I was doing my part in the war against the thargoid.

Queue last week with update 15 and they changed the scouts behavior, added the thargoid hunter and messed up the scouts damage. After struggling to kill a few cyclopses, hunters and half a basilisk I gave up. It was a constant loop of launching, deploying hardpoint and requesting docking at the same time, killing a few scouts, maybe a cyclops and docking back with less than 50% hp. All in 30-50 seconds. My ship has 7786hp with 18.5% caustic resistance. Before the update I could go and kill a basilisk and be left with 50% hp, not 2-3 scouts. Hunters weren't such an issue, yes it was annoying having all your guarding modules lose all their durability in 30 seconds for some godforsaken reason but its fine.

Queue this weeks update 15.01 and I was happy to see that they fixed the issue. "Scouts are no longer acting with excessively increased firepower." Yay, I can finally play Elite again, I thought to myself thinking everything was fine now. Oh boy, was I wrong, on my way to the station all scouts got aggroed on me the instant I went near the outpost and by the time I landed I lost 10-20% of my hull. What. Were the scouts before update 15 really simple to deal with? Yeah you can say they were, I mean they were just flying in one spot "attacking the outpost" and you could kill them in 1-2 shots with 6 shard cannons. They would only start attacking you if you missed them or if they were flying around and no other CMDR was around. Now the entire swarm will aggro on you or all the scouts would fly upwards like some balloons together with the interceptors (I really hate that they do that, just fly up for 10-30km vertically when you shoot them) and now you aren't sure if you can follow them. Why? Well, if you do decide to follow them, you will see 2-3 NPC ships fighting the interceptor (usually 1, sometimes 2) and 6-10 scouts all around them. So you try to approach the scouts from the outside to pick them off one by one so you can focus on the interceptors peacefully, but as soon as you get maybe between 2-3km from 2 scouts they start aggroing you one by one and then the interceptors also join in on the fun. You are now probably 15-30km away from the outpost getting dunked on by so many shots (and every shot shakes your camera so aiming gets much harder), lots of caustic missiles you would've thought I was playing Ace Combat with the amount of missile warnings I was getting and your survival chances are pretty much low. So all that was left was to go back to the loop of launching killing a few thargoids and docking back.

How is this supposed to be fun? I know I'm not the best AX pilot, but for god's sake is it necessary to make it so unbearable? I started playing in 2020 and played for most of the year, grinding the Empire and Federation reputation, mining LTDs, Painite when it was really expensive, deep core mining, engineering, bounty hunting and exploring, everything but AX stuff. I stayed away from that stuff. I logged in once in 2021 and only in the past month I've fell in love with the game again because I had a steady source of income and fun. Now both are pretty much taken away from me. Am I feeling way too entitled to the older system of scouts? Maybe. Do I want it back because it was more enjoyable? YES. That's all I'm asking the how the scouts have behaved before. Either that or make a compromise, make it that 50% of the scouts will stay in one place and shoot at the outpost and the other 50% will aggro on other ships (not just you).
 
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I agree, just finished a session at Imeut, it just isn't fun any more. Think I'll find something else to do instead. I couldn't get close to the interceptors cos everything on my radar was firing at me. I'd found a level that worked for me before, without having to grind and grind for the meta gear. Not any more..
 
While I have been playing the game for like 6 months now, I never got into combat. However, recently I made my first combat ship, precisely to fight Thargoids because it sounded like a fun thing to do next. But if it can't really be done solo, then it seems to not really be an option, which is a real shame.
 
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While I have been playing the game for like 6 months now, I never got into combat. However, recently I made my first combat ship, precisely to fight Thargoids because it sounded like a fun thing to do next. But if it can't really be done solo, then it seems to not really be an option, which is a real shame.
You could probably have a poke around the old Thargoid stamping grounds like Asterope, get a feel for it first. Since those aren't part of the war zone you should be able to take out e.g. packs of scouts without have to worry about hostile interdictions or being swamped.
 
Interceptor behaviour is also kinda janky after update 15 due to their somewhat altered mechanics for Titan gameplay, which also affect them outside of Titan vicinity. Which really shouldn't be... For one, they no longer pursue you endlessly when you solo them. If your ship is cold and you boost past say 10km, they retract their hardpoints and wake out. Really annoying after killing some hearts and needing a shield reboot...

Also the hearts no longer glow red when exerted, which makes sniping with gauss near impossible... There's already an acknowledged ticket in issue tracker for this but still not fixed in 15.01.

So, not fun at all fighting interceptors too...
 
Interceptor behaviour is also kinda janky after update 15 due to their somewhat altered mechanics for Titan gameplay, which also affect them outside of Titan vicinity. Which really shouldn't be... For one, they no longer pursue you endlessly when you solo them. If your ship is cold and you boost past say 10km, they retract their hardpoints and wake out. Really annoying after killing some hearts and needing a shield reboot...

Also the hearts no longer glow red when exerted, which makes sniping with gauss near impossible... There's already an acknowledged ticket in issue tracker for this but still not fixed in 15.01.

So, not fun at all fighting interceptors too...
Hearts not glowing red?
Gah, how do they break things like this???
 
While I have been playing the game for like 6 months now, I never got into combat. However, recently I made my first combat ship, precisely to fight Thargoids because it sounded like a fun thing to do next. But if it can't really be done solo, then it seems to not really be an option, which is a real shame.
If you haven't tried Human Combat yet, trying Thargoid Combat is not recommended.

You should practice in a RES to get familiar with ship control, pips management, combat ship build, etc... for a few months, before trying Thargoid (AX) Combat.

Or you will get frustrated fast...
 
Unfortunately Frontier did it again... They ruined perfectly fine gameplay by excessively emphasizing grind and combat (and bugs).

I gave up on the Thargoid War. It started out very good and was great fun for 2 months or so. I'm not the best AX pilot either but I could manage Cyclopses and Scouts even an occasional Basilisk. It was quite a challenge but doable and therefore rewarding and fun. The Glaive is the definitive show stopper for me. I also liked doing rescue missions in a fast Orca or just flying around the Thargoid occupied areas in a fast Cobra mk 3 visiting occupied settlements for the sights and sounds. But that too is over now. If I encounter one Glaive it's straight to the rebuy screen. No fun at all.
 
Unfortunately Frontier did it again... They ruined perfectly fine gameplay by excessively emphasizing grind and combat (and bugs).

I gave up on the Thargoid War. It started out very good and was great fun for 2 months or so. I'm not the best AX pilot either but I could manage Cyclopses and Scouts even an occasional Basilisk. It was quite a challenge but doable and therefore rewarding and fun. The Glaive is the definitive show stopper for me. I also liked doing rescue missions in a fast Orca or just flying around the Thargoid occupied areas in a fast Cobra mk 3 visiting occupied settlements for the sights and sounds. But that too is over now. If I encounter one Glaive it's straight to the rebuy screen. No fun at all.
I read that silent running + heat sinks and high wake might allow one to escape the Glaives?
 
I have a fast Cobra Mk 3 too where I tried to reach the mealstrom several times with. Unfortunately I never reach the mealstrom because I am continously intercepted by the Thargoids before. 640 boost are not fast enough to escape from the Thargoid. I give up on that. Feels like a waste of time. :confused:
 
How is this supposed to be fun? I know I'm not the best AX pilot, but for god's sake is it necessary to make it so unbearable? I started playing in 2020 and played for most of the year, grinding the Empire and Federation reputation, mining LTDs, Painite when it was really expensive, deep core mining, engineering, bounty hunting and exploring, everything but AX stuff. I stayed away from that stuff. I logged in once in 2021 and only in the past month I've fell in love with the game again because I had a steady source of income and fun.
Fun?

FUN?!!! WHAT DO YOU THINK THIS, A GAME OR SOMETHING?!!!

Humanity is hanging by a thread and you want to enjoy yourself! The nerve of some people. What's next, you'll probably want to play the game solo. Forget that notion. Now get out there and search the message boards and discord and find a group to play with and quit yer whining! Humanity must be saved, dam the costs!
 
Fun?

FUN?!!! WHAT DO YOU THINK THIS, A GAME OR SOMETHING?!!!

Humanity is hanging by a thread and you want to enjoy yourself! The nerve of some people. What's next, you'll probably want to play the game solo. Forget that notion. Now get out there and search the message boards and discord and find a group to play with and quit yer whining! Humanity must be saved, dam the costs!
Lets see what FDev thinks about massive drop out of their Thargoid "narrative"...😠
 
Not only have they broken glowing hearts. The EMP pulse thing that interceptors do no longer have a warning.

I have also noticed excessive sniping of modules that did not occur anywhere near as much pre update 15.
It seems pointless to wonder if any on FDev's ED team actually plays the game that they are developing... 🤦‍♂️
 
It seems clear they're making things more challenging because players were doing things too easily.

Some things do need to be fixed, like non-glowing hearts and no EMP warnings, but others like Glaives can probably be adjusted to. From what I understand, they don't damage your modules too fast, and like 3 volleys of mod plasmas will kill them.

That said, I'm not sure Fdev have considered properly how difficult it is to repair non-module-reinforcement modules. It takes time and isn't terribly fun.
 
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