Filtering, apply all, select all, and other UX suggestions

I have a couple suggestions for menus, filtering, and searching that I feel would go a long way to improving the game's management mechanics, and really cut down on the amount of pointing and clicking required to make changes to multiple assets. Thanks all!

  • Open/close all rides, attractions, facilities, etc. at once
  • Apply new salary to all entertainers, vendors, mechanics, etc. at once
  • A shop's/facility's extras can be turned on and all quantities changed at once
  • Select multiple speakers from special effects menu to apply new music
  • Select and change the properties for multiple triggerable objects at once
  • Make music/images menus (default and user) searchable
  • Bind enter/return to confirm a yes/no dialogue
  • Select multiple blueprints/toolkit items at once to apply tags or unsubscribe/delete
  • Rename blueprint/toolkit items within the menu to counteract typos, special characters, etc.
  • Sort blueprint/toolkit items by date subscribed
  • This idea for park-wide shop/facility locator
 
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