I have a couple suggestions for menus, filtering, and searching that I feel would go a long way to improving the game's management mechanics, and really cut down on the amount of pointing and clicking required to make changes to multiple assets. Thanks all!
- Open/close all rides, attractions, facilities, etc. at once
- Apply new salary to all entertainers, vendors, mechanics, etc. at once
- A shop's/facility's extras can be turned on and all quantities changed at once
- Select multiple speakers from special effects menu to apply new music
- Select and change the properties for multiple triggerable objects at once
- Make music/images menus (default and user) searchable
- Bind enter/return to confirm a yes/no dialogue
- Select multiple blueprints/toolkit items at once to apply tags or unsubscribe/delete
- Rename blueprint/toolkit items within the menu to counteract typos, special characters, etc.
- Sort blueprint/toolkit items by date subscribed
- This idea for park-wide shop/facility locator