Final questions about powerplay

So just a few questions to see if I'm even going to bother with the powerplay part of powerplay. I'f I'm pledged will the station security try to blow me up if I try docking at any other power's station or non aligned station? Also how frequent are NPC interdictions when flying through space outside of your powers? I'm not concerned with other players because as of today I"m going to likely be soley playing in the Mobius group. Also how bad is the reputation decay because if its fast as in I can loose a full rep rank within a week or 2 its going to seriously impact my desire to play.
 
So just a few questions to see if I'm even going to bother with the powerplay part of powerplay. I'f I'm pledged will the station security try to blow me up if I try docking at any other power's station or non aligned station? Also how frequent are NPC interdictions when flying through space outside of your powers? I'm not concerned with other players because as of today I"m going to likely be soley playing in the Mobius group. Also how bad is the reputation decay because if its fast as in I can loose a full rep rank within a week or 2 its going to seriously impact my desire to play.

Nobody knows. Beta was just for testing some stuff. All could be changed.
 
As far as I'm aware the Powers don't "control" the systems that are aligned with them so you can fly to a system that marks you as hostile (because you support an opposing Power), but as long as you haven't committed a crime against the local factions you can be scanned by their forces and dock at their stations with no problems.

It's likely you will be interdicted by several of the opposing Powers ships (I've been attacked by 4 or 5 different Powers so far) in hostile systems and in your Powers systems, don't think of a system joining a Power as something that will change the rep balance (although it might trigger conflict zones like CG can occasionally) it just adds several additional factions to the mix.

A Power aligned system I assume will get improved trade and protection and the Power gets "control" of more real estate and improve their standing, on top of that you have the major factions Empire, Feds, Alliance and Independents so if you're friendly/neutral with all of them you've only got pirates and Tha... to worry about ;)
 
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