Finally! Freedom at last!

Now that I'm running some Robigo missions, the endless grind finally came to an end and I can actually PLAY the game. So, new run. 27 million credits in 1 hour 56 minutes. No, endless BH anymore for little money and the feeling, that you actually can't afford to play the game the way you want to due to credits (insurance) restrictions.

I'm off for PvP now and just rekitted my Python with Rail Guns. My ASP Explorer is the Robigo cash cow now and I can modify my Python the way I want to, not PvE optimised anymore.

YES! Celebrating the freedom that I just got. Why isn't FDev seeing that the game binds players to much to repetitive crap instead of making the game alive and give players the freedom and mechanics to interact more. That's what Elite stands for me!
 
YES! Celebrating the freedom that I just got. Why isn't FDev seeing that the game binds players to much to repetitive crap instead of making the game alive and give players the freedom and mechanics to interact more. That's what Elite stands for me!

Would you still celebrated that freedom if you got it after 3 Mouse clicks? ;)

Anyways, enjoy your new game!
 
Would you still celebrated that freedom if you got it after 3 Mouse clicks? ;)

Anyways, enjoy your new game!

Does a game send you almost into depression so you'll enjoy the new freedom so much is a great game approach? I think the game should provide a decent gaming experience from the very beginning. Not only when the player finally finds out how to "beat the game" so he can finally play the game. ;-) Binding players into endless grind loops is not gameplay nor content.
 
Last edited:
The game offers full freedom from day 1.
Flying around doing stuff for factions , routing out factions you hate , trading and exploring is how your ment to progress not grind a exploit
You dont have to grind , the credit insurance is a good game mechanic as it ads some form of meaning to death (even if its too small of a punishement at the moment)

PvP is about skill and flying a big ship is not an instant win
 
Last edited:
The game offers full freedom from day 1.
Flying around doing stuff for factions , routing out factions you hate , trading and exploring is how your ment to progress not grind a exploit
You dont have to grind , the credit insurance is a good game mechanic as it ads some form of meaning to death (even if its too small of a punishement at the moment)

PvP is about skill and flying a big ship is not an instant win

Yea that would be all fun 'n games if this "doing stuff" wasn't monotonous as hell.
 
The game offers full freedom from day 1.
Flying around doing stuff for factions , routing out factions you hate , trading and exploring is how your ment to progress not grind a exploit
You dont have to grind , the credit insurance is a good game mechanic as it ads some form of meaning to death (even if its too small of a punishement at the moment)

PvP is about skill and flying a big ship is not an instant win

You totally did not understand what I'm talking about.
 
YES! Celebrating the freedom that I just got. Why isn't FDev seeing that the game binds players to much to repetitive crap instead of making the game alive and give players the freedom and mechanics to interact more. That's what Elite stands for me!

Because not everyone sees it the same. I think If I was given unlimited credits I'd probably become bored within about 3 weeks. Sometimes the risk, reward and achievement is more than the instant enjoyment activities for me. I guess thats the simulator part of me talking.

Edit: After reading some of the other comments I wish to add that I'm in favour of you having the freedom but personally don't use it or want to use it and therefore disagree with the whole FDev should do more of it. Not against people using it, enjoy the game how you want to, I just don't think it should be made easy.
 
Last edited:
The great sense of achievement from hard work and climbing the ladder in this game is brilliant. I remember my first few days in my Sidewinder. Now I've got multiple ships and millions of credits. Tried nearly everything in the game. Just started exploring. If all that came quick and easy it wouldn't mean as much. I like how you gotta earn everything.
 
Would you still celebrated that freedom if you got it after 3 Mouse clicks? ;)

Anyways, enjoy your new game!

This is the big question and always is, some people it would be no, some people would say yes and would quickly find out that they mean no, and I think a few people would be genuinely yes.

For myself I greatly enjoyed getting to python then outfitting it, after that yes I would have pressed a 5 billion button and it would have had no impact on my enjoyment other than saving me hours of scraping peanuts together to try something out :p
 
Last edited:
If you couldn't PvP before, without a Python, I think you're going to be disappointed. Not a knock on your flying skills, just saying, the game doesn't suddenly change when you get X ship.

Forcing yourself into a "grind" mentality and thinking that everything will magically be different once you hit a certain level of cash is just setting yourself up for a letdown.
 
I have a tradeconda, a battleconda and a mineconda, and I spend most of my time in a Cobra (I have a battlecobra & smugglecobra :D ).

I like PvP in a cobra - I die a lot to big ships but I have fun.

But I agree about the Python - It can be kitted out for anything and it exudes awesomeness. But I like flying Cobras :) .

*Edit - I can't read :(
 
Last edited:
I agree, once I really started making credits, I found my enjoyment level going up. That doesn't mean (for me) that push a button and suddenly I'm rich. There is a certain sense of accomplishment in working your way up. I don't think Elite has found that balance yet. In time I'm sure they will. For me, I would love to see trading really pick up and make money as you move up in rank. This only seems to happen if you take missions right now.
 
Yea that would be all fun 'n games if this "doing stuff" wasn't monotonous as hell.

Best way to play this game (IMO) is just to do stuff you want to do and ignore credits. Doing stuff makes credits go up. Eventually you realise you've had a lot of fun doing stuff & can afford a bigger ship.
 
I'm off for PvP now and just rekitted my Python with Rail Guns.

Welcome to combat, Elite trader! let me explain you the challenges ahead:
- try not to combat log.
- try not to kill smaller ships that don't want to grind credits as you did.
- try not to start a Nerf forum thread on anything that kills you.

Just don't sell the Asp yet, you might need it soon again.

Also, what do you think of this? I'm calling it freedom :)
were are in the business.png
 
Last edited:
Now that I'm running some Robigo missions, the endless grind finally came to an end and I can actually PLAY the game. So, new run. 27 million credits in 1 hour 56 minutes. No, endless BH anymore for little money and the feeling, that you actually can't afford to play the game the way you want to due to credits (insurance) restrictions.

I'm off for PvP now and just rekitted my Python with Rail Guns. My ASP Explorer is the Robigo cash cow now and I can modify my Python the way I want to, not PvE optimised anymore.

YES! Celebrating the freedom that I just got. Why isn't FDev seeing that the game binds players to much to repetitive crap instead of making the game alive and give players the freedom and mechanics to interact more. That's what Elite stands for me!

Congratulations! I know exactly how you feel. Enjoy, mate. [up]
 
You totally did not understand what I'm talking about.

I do , I just find it strange that you ''skiped'' the main gameplay loop and consider that ''freedom'' you could just do it in an viper or what not

- - - - - Additional Content Posted / Auto Merge - - - - -

Yea that would be all fun 'n games if this "doing stuff" wasn't monotonous as hell.
I role play , I dont live by the creds (credits are a goal but not my only goal) I things I want to do
 
Now that I'm running some Robigo missions, the endless grind finally came to an end and I can actually PLAY the game. So, new run. 27 million credits in 1 hour 56 minutes. No, endless BH anymore for little money and the feeling, that you actually can't afford to play the game the way you want to due to credits (insurance) restrictions.

I'm off for PvP now and just rekitted my Python with Rail Guns. My ASP Explorer is the Robigo cash cow now and I can modify my Python the way I want to, not PvE optimised anymore.

YES! Celebrating the freedom that I just got. Why isn't FDev seeing that the game binds players to much to repetitive crap instead of making the game alive and give players the freedom and mechanics to interact more. That's what Elite stands for me!

I'm kinda with what Privata said earlier in the thread. The game offers full freedom from day one. Now, if you're only interested in PvP -and there's nothing wrong with that mind you!- then it's a bit of a grind to acquire the necessary funds I guess, but you don't really need that much for a viable PvP ship do you?
The Vulture is pretty good for PvP, and I've seen a lot of Diamondbacks being used for PvP quite effectively. The Python is wayyy more expensive than those two ships, and I for one believe that a skilled pilot in a Vulture is at least an equal match for a skilled pilot in a Python.
Come to think of it, isn't a Fer-de-Lance built for combat cheaper than a Python? Anyways, perhaps I didn't quite understand, but getting the funds for a decent PvP ship doesn't involve months of grinding imo.
 
I'm kinda with what Privata said earlier in the thread. The game offers full freedom from day one. Now, if you're only interested in PvP -and there's nothing wrong with that mind you!- then it's a bit of a grind to acquire the necessary funds I guess, but you don't really need that much for a viable PvP ship do you?
The Vulture is pretty good for PvP, and I've seen a lot of Diamondbacks being used for PvP quite effectively. The Python is wayyy more expensive than those two ships, and I for one believe that a skilled pilot in a Vulture is at least an equal match for a skilled pilot in a Python.
Come to think of it, isn't a Fer-de-Lance built for combat cheaper than a Python? Anyways, perhaps I didn't quite understand, but getting the funds for a decent PvP ship doesn't involve months of grinding imo.
I own a fer de lance and could get a python but I dont want one.
I role in a vulture all the time for combat and I win allmost every fight I get into
 
I remember Robigo grinding times and times i did'nt know about any Robigo's at all...
I had fully graded Python before it, by doing regular missions, bounty hunting and community goals.
Robigo helped me later with Anaconda. But now i have fully upgraded Federal Corvette.
What i want to say is... I don't know what i want to say! :D
 
Back
Top Bottom