I think it's time I found a role to play.
I can perform the basics: launch, dock, hyperdrive, Supercruise, cruise, planet surface land, SRV maneuver, plot a course, fuel scoop, sell to Carto's, etc; and have no wish to engage in voluntary combat; don't wish to "take sides"; love to explore; and thought maybe a "Fuel Rat" might be my thing. That is if they will have an 80 year male with a very poor memory and would probably need rescuing more times himself !
I would need to achieve certain prerequisites so as to meet Fuel Rat criteria in terms of an acceptable ship, satisfactory combat skills (although I don't think the Rats enter into combat and that really appeals to me), adequate credits, added mandatory modules, etc. and I would enjoy doing that. All of this would give me a directive and clear objects to achieve, rather than aimlessly fly around maybe just doing non-combat missions.
What do you people think ?
Thanks.
EDIT: in Italics.
I can perform the basics: launch, dock, hyperdrive, Supercruise, cruise, planet surface land, SRV maneuver, plot a course, fuel scoop, sell to Carto's, etc; and have no wish to engage in voluntary combat; don't wish to "take sides"; love to explore; and thought maybe a "Fuel Rat" might be my thing. That is if they will have an 80 year male with a very poor memory and would probably need rescuing more times himself !
I would need to achieve certain prerequisites so as to meet Fuel Rat criteria in terms of an acceptable ship, satisfactory combat skills (although I don't think the Rats enter into combat and that really appeals to me), adequate credits, added mandatory modules, etc. and I would enjoy doing that. All of this would give me a directive and clear objects to achieve, rather than aimlessly fly around maybe just doing non-combat missions.
What do you people think ?
Thanks.
EDIT: in Italics.
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