Ships Findings with my new Stealth-punch build.

So, recently I've been running a "stealth-punch" (silent running with powerful weapons) build for my start in PP.

Here's my build: http://coriolis.io/outfit/diamondba...2f.Iw1-kA==.MwBj4yWUg===?bn=DBS Stealth-Punch

And my findings:
+ Runs very cool! Deployed base temp. is ~24%~. Can silent run at idle for a very long time, a few minutes.
+ Good speed. Can boost at over 400m/s which can get you away from most big ships in time.
+ Good turning speed. Vultures don't pose too much of a threat in the turn-game and it's easy to stay on the back of less-maneuverable ships.
+ Weapons pack a punch. The 3 rail guns are quick and efficient at taking shields down with 4 pips in weapons, and the missiles are great at just depleting hull (especially when you get up close and point-defense doesn't have time to react).
+ The combination of chaff and heatsinks allow you to quite swiftly evade enemy attacks.
+ A nice jump range! You can quite easily traverse space with this jump range and fuel scoop. Can also be easily fitted out for exploration/trading.

- All your weapons rely on ammo. A full restock of ammunition can cost upwards of 40,000 Cr. Most fights with equal or better ships will take up a lot of your supply.
- If the enemy does get the drop on you, be prepared to take a beating. The hull won't stand much, so you need to be good at utilizing stealth and flying to stay out of the enemy sights.
- Railguns will heat you up! Just a few shots from the railguns can force you out of silent running. for a few moments, unless you drop a few heatsinks.
- No cargo. Unless you drop the interdicter, shields, or scanners you won't be able to do much pirating/smuggling/trading. This ship /can/ be fitted for light trading but you'll need to surrender a lot of your combat-orientated modules.

Overview:
Good ship and works great in stealth. Requires a lot of money to keep running and you'll often need to dock to re-arm and repair (lack of shields means that most damage you take will be permanent until you repair).
 
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