Fine tuning heights of buildings?

Hi,

I moved an building I made but noticed that its a few inches to high in the air.
In the folder called "Height Correction not ok" I have put a few screenies.
The first 2 show you the correct height, the second to the wrong height and the last one after correction with X

Seems theres noway to finetune it. Normaly you can switch of the angle % but in this case not for higher and lower.


https://tinyurl.com/hpky39c
 
Yeah, by default, the game only lets you move and/or place buildings in discrete 1m steps along the vertical axis. Fortunately, you can change this in Main Menu / Settings. The tab all the way on the right has a check box for this, which is checked by default. I forget the name of this tab but it's the same one with the checkbox for ride aging. Anyway, if you uncheck the 1m height box, then you have fully analog control over building placement height.
 
Yeah, by default, the game only lets you move and/or place buildings in discrete 1m steps along the vertical axis. Fortunately, you can change this in Main Menu / Settings. The tab all the way on the right has a check box for this, which is checked by default. I forget the name of this tab but it's the same one with the checkbox for ride aging. Anyway, if you uncheck the 1m height box, then you have fully analog control over building placement height.

It's called Global Vertical Snapping....I found it and now my building is at the correct height. Thank you very much for the tip!!
 
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