I tend to fly with a KWS since I like to do some bounty hunting here and there. In some ship configurations I could have all the major weapons on a single button in a single fire group. This meant I could easily scan with the KWS and fire at the same time (if the situation warranted it). Now, with the new scanning mode, this is impossible.
On another ship, I have both fire buttons used for different weapons. Normally, the KWS would be on a different fire group. Now, with the scanning mode, I was hoping I can have it in the same fire group as the weapons; I'd need to scan before engaging, but at least I wouldn't need to flip between fire groups (only fire modes). Alas, this also isn't ideal, because the act of scanning is interpreted by my turrets as "I want to fire on this target", meaning as soon as I switch modes I instantly start to fire. This is... pretty silly.
So, to summarize -the new scanning mode seems to add nothing but a lot of confusion, extra steps and doesn't seem to add anything in return. Is there some trick to using it that I am missing, or is it just busywork added to make the game feel more "dynamic"?
On another ship, I have both fire buttons used for different weapons. Normally, the KWS would be on a different fire group. Now, with the scanning mode, I was hoping I can have it in the same fire group as the weapons; I'd need to scan before engaging, but at least I wouldn't need to flip between fire groups (only fire modes). Alas, this also isn't ideal, because the act of scanning is interpreted by my turrets as "I want to fire on this target", meaning as soon as I switch modes I instantly start to fire. This is... pretty silly.
So, to summarize -the new scanning mode seems to add nothing but a lot of confusion, extra steps and doesn't seem to add anything in return. Is there some trick to using it that I am missing, or is it just busywork added to make the game feel more "dynamic"?