Well guys, I'm trying to be positive but the first 24 hours are both a grind and boring? Really not what I had hoped. Can't help but think most new players will be lost to other games in the first few days of play?
Too many interdictions, no cheap alternative ship to the Sidewinder for haulage and markets totally uninspiring?? I am sure it gets better, but right now I am looking for excuses to go and do some real work. Perhaps its just me?
Well i can't understand the "boring" and the "too many interdictions" as interdictions usually aren't boring for me (being attacker or defender).
For the grind i think most people do it wrong. You came in game to:
-->discover/explore the galaxy, most people dont rly look a the star system or the system map
-->master your pilot skills by killing ships, bounty hunt or pirate, cargo scooping and mining
-->master the economy by knowing your system economy and the side systems
-->master every Elite ranks in 3 different ways
The problem is most people come in game, see in credit line and think "hey that's the end game! I need to grind credits" then they grind, grind, grind and finally come to the forum saying that grinding is boring.
That's the same problem that peapole who kill a fed fighter and claim that is a good pilot, or someone who got a 200cr bounty and pretend to be a bounty hunter, or doind 10 trades run for a small 2000cr benefit and say that he know all trading routes.
When you get in game ignore the credit line apart for insurrance of your ship, go discover, learn the system you're in, read the informations about stations, outpost, look at the astronomical data, that's what is the essence of the game. If you dont do that then yes you're going to hit a big wall head first because the game has no "endgame" and earning credit don't make you the best pilot ever or the one who know all secrets of the universe.....