Re: the never ending open vs solo / grieving discussion... how about this?
Problem: new players getting whooped by experienced. Fix: NPC wingmen protectors. I'm not talking about the security forces showing up a few minutes after being attacked, I'm talking NPC wingmen using the wing code, hire able at stations. Costs based on combat rank (harmless and mostly harmless is free, novice is a just a few hundred creds and up). These are overpowered NPCs, very aggressive AI, but still killable so a highly skilled griever could kill them but it'd be tough. This gives new players a chance, it's exciting, lore friendly, and the PvPers get to play too. You could role play it a bit and depending on the system/power play get either local police, military or mercenary depending on faction and powerplay setup.
Even established Elite traders with minimal combat skill/desire could still enjoy community goals but do so in open because if they get attacked their NPC wingman would definitely keep them alive until the local authorities showed up. BUT THESE GUARDS MUST BE OP'd. The current authority ships are easy to crush.
Any for the "There's no problem with open now" crowd, there is, otherwise it wouldn't be a topic. It's like global warming deniers... if it weren't a thing it wouldn't be a topic in the first place. There is no discussion over man-eating beavers for a reason.
Anyway, for your suggestion hat.
Problem: new players getting whooped by experienced. Fix: NPC wingmen protectors. I'm not talking about the security forces showing up a few minutes after being attacked, I'm talking NPC wingmen using the wing code, hire able at stations. Costs based on combat rank (harmless and mostly harmless is free, novice is a just a few hundred creds and up). These are overpowered NPCs, very aggressive AI, but still killable so a highly skilled griever could kill them but it'd be tough. This gives new players a chance, it's exciting, lore friendly, and the PvPers get to play too. You could role play it a bit and depending on the system/power play get either local police, military or mercenary depending on faction and powerplay setup.
Even established Elite traders with minimal combat skill/desire could still enjoy community goals but do so in open because if they get attacked their NPC wingman would definitely keep them alive until the local authorities showed up. BUT THESE GUARDS MUST BE OP'd. The current authority ships are easy to crush.
Any for the "There's no problem with open now" crowd, there is, otherwise it wouldn't be a topic. It's like global warming deniers... if it weren't a thing it wouldn't be a topic in the first place. There is no discussion over man-eating beavers for a reason.
Anyway, for your suggestion hat.