Fix for RGB separation?

In sertain high contrast areas of the game (ie HUD elements when you're looking at black space and menu text) I get separate RGB images visible around the edges of the HUD, text etc. Does anyone have a fix for this in the current release of ED?
 
In sertain high contrast areas of the game (ie HUD elements when you're looking at black space and menu text) I get separate RGB images visible around the edges of the HUD, text etc. Does anyone have a fix for this in the current release of ED?

Have you set up your IPD. Mine had to be reset recently with a Rift update.
 
In sertain high contrast areas of the game (ie HUD elements when you're looking at black space and menu text) I get separate RGB images visible around the edges of the HUD, text etc. Does anyone have a fix for this in the current release of ED?

You can try changing the Eye Relief Setting in the Oculus Configuration Utility. I have the lenses as far away from my eyes as possible and I had to set the config utility all the way to the left. As soon as I did that, all chromatic aberration vanished.
 
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