First the positive. I love this game. It is everything a park building game should be. I give Frontier mad props on making such a cusomizable experience and cant imagine how even on my moderate powered PC I can have 18,000 3d objects and still get a playable 14 fps.
Now the issues I am running into. (perhaps these are well documented... i only started playing a few months ago)
I recently played my first challenge park playing on medium difficulty. The mechanics in this game need a lot of tweaking IMO.
Once my park reached a certain size (4000 guests) it just collapsed. Most of this is I blame on the mechanics for. Rides would break down so often that I could not make money. This spiraled out of control the bigger the park got. Yes, I rebranded and refurbished.. but I started losing so much money because of downtime I ultimately had no more money to fix anything. Will probably abandon the park at this point.
Mechanics
My mechanics always have a low work rating.. despite having 7 coasters with (inspect every 10 minutes) checked on each. Yet they never inspected them every 10 minutes if at all before breaking down. The coasters continually broke down, along with other rides sometimes up to 4-5 at a time and the mechanics still had a work rating of low. Since hiring more mechanics would make the others quit because they were "bored" does not fix the issue, this has to be a bug. I tried multiple configs.. all free roaming. all work ordered. some free roaming and some work rostered., etc. etc.
Shops
Many of my shops lost money. It certainly seems like guests prefer Beef over anything else as even when priced the same my Tiki and Pizza never made money. Maybe I am missing something here.
Crime
I have played multiple sandboxes and a challenge mode. One thing is for certain, every park I make must be in the middle of the hood. Seriously, cameras and security guards (with workload as normal) everywhere and there is a theft every minute. Its a bit silly tbh.
Coaster Ratings
I built a lvl 10 excitement wooden coaster (per the challenge). It was difficult to pull off but I enjoyed the challenge. This coaster had a 10 excitement, 5.8 fear and 2.8 nausea. All indicators in the green. It had a 100% queue and average ride scenery. Yet it lost money at $14.00. No one would ride it. I built a huge queue thinking... peeps are going to line up for this one. But nope.. the measly 6 excitement coaster I built far earlier still packed them in. Dont get that one.
Scenery
My only observation here is it would be great if we could drop the grid down one more degree for rotation. Many times a off aligned path I simply could not get my scenery to line up with.. it would be a degree off.
Anyways, just my 2c. I will probably start another challenge now, and just keep the park small. Hoping there are some AI tweaks coming.
Now the issues I am running into. (perhaps these are well documented... i only started playing a few months ago)
I recently played my first challenge park playing on medium difficulty. The mechanics in this game need a lot of tweaking IMO.
Once my park reached a certain size (4000 guests) it just collapsed. Most of this is I blame on the mechanics for. Rides would break down so often that I could not make money. This spiraled out of control the bigger the park got. Yes, I rebranded and refurbished.. but I started losing so much money because of downtime I ultimately had no more money to fix anything. Will probably abandon the park at this point.
Mechanics
My mechanics always have a low work rating.. despite having 7 coasters with (inspect every 10 minutes) checked on each. Yet they never inspected them every 10 minutes if at all before breaking down. The coasters continually broke down, along with other rides sometimes up to 4-5 at a time and the mechanics still had a work rating of low. Since hiring more mechanics would make the others quit because they were "bored" does not fix the issue, this has to be a bug. I tried multiple configs.. all free roaming. all work ordered. some free roaming and some work rostered., etc. etc.
Shops
Many of my shops lost money. It certainly seems like guests prefer Beef over anything else as even when priced the same my Tiki and Pizza never made money. Maybe I am missing something here.
Crime
I have played multiple sandboxes and a challenge mode. One thing is for certain, every park I make must be in the middle of the hood. Seriously, cameras and security guards (with workload as normal) everywhere and there is a theft every minute. Its a bit silly tbh.
Coaster Ratings
I built a lvl 10 excitement wooden coaster (per the challenge). It was difficult to pull off but I enjoyed the challenge. This coaster had a 10 excitement, 5.8 fear and 2.8 nausea. All indicators in the green. It had a 100% queue and average ride scenery. Yet it lost money at $14.00. No one would ride it. I built a huge queue thinking... peeps are going to line up for this one. But nope.. the measly 6 excitement coaster I built far earlier still packed them in. Dont get that one.
Scenery
My only observation here is it would be great if we could drop the grid down one more degree for rotation. Many times a off aligned path I simply could not get my scenery to line up with.. it would be a degree off.
Anyways, just my 2c. I will probably start another challenge now, and just keep the park small. Hoping there are some AI tweaks coming.