Fix the Useless One

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The Asp Scout is a disgraceful meme ship.

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You updated the Dolphin in January. The Dolphin. The Scout? Literally, the most hated ship in Elite? Nothing!

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A fighter bay. An extra restricted hardpoint. A freaking paint job that no other ship has. Something. Anything!

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It's been so long! Why? Why so long? I feel like I'm taking crazy pills!

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Frontier, please fix. Suggestion filed.

PS - I am not salty about this. Any suggestion that I am is less libel.
 
Don't know what you mean. Every navy in the galaxy can't be wrong when they buy a bunch of these to use as warships 🙃 (Off topic, but could the fact that the Asp Scout and the T9 are both found fighting in CZs be considered as well please devs. I mean we all like a joke, but still...).

Yeah I can only imagine this is something as an alternative for people who don't like the Cobra Mk3 right now. The problem is that it's a multipurpose ship. If it could be focused for a specific role, maybe there would be a point to it (how to do that though when you easily could step on the toes of the T-6, Asp X or DBX).
 
Maybe you lack imagination?
I don't think he does. The Scout is just terrible. Everyone agrees.


It makes a great paper weight.
You'd think so, but I every time I need those papers, I have to look at it. Which is depressing enough.
 
Scout. Better jump range, or better speed. But not both.
Considering its a massive pancake with a bullseye on it, let's go with more speed.
Personally, I would like the AspS to get some combination of:
  • More speed
  • Extra utility mount(s) as allowed by the current in-game model
  • More/larger optional internals
  • A lower purchase price
I don't care enough (nor am I presumptuous enough) to ask FDev to go out of their way and change the ship's model (no changes to the hardpoints, a fighter bay, etc...) but would still like something to make the AspS a decent ship for the price tag it has.
 
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I would rather they just phase the AspS out. Call it a cancelled model due to lack of sales.
This would, hilariously, lead many to buy it just because it was going away.
 
The problem is, how to fix it? More jump range won't help the ship at all. As long as it wouldn't be massively better than the AspX, it would still be overshadowed by that ones bigger internals. Even for those players who still need to watch their spendings, the difference between the two Asp models is not that massive, that the scout could really gain an advantage. And the AspE (or the Anaconda, if credits are not an issue) already have so high jump range, it's really only very few extreme cases that you might want more. Those cases are not often that they would make a point for the AspS, would it have more jump range.

With exploration out of the way, combat is the only way to help this ship. Unlike many others, i actually at some time did give the ship a try. It was more agile than i expected. Especially it's yaw is quite good. The problem is the ships shape. It's just so large when seen from above or below and even from the front, it still is a wide target. And with this at hand, i unfortunately i am at a loss. Firepower and maneuverability are actually on par for ships of it's price cathegory. When you look at it's size, it suddenly is short on weapons and defense, while being very agile.

So in terms of how much it costs, a boost would not be justified. In terms of size a few more hardpoints would be fine, but then it would also have to be more expensive. But really, mostly it would need much stronger shields and/or some more utility slots. For a real combat ship it's just too vulnerable for how big it is.

Unfortunately i also see that this is a thin line. There's plenty of other ships in the same range of cost, weapon and agility, which simply excel by being a smaller target. Making the AspS more viable by making it more durable might actually kill several other ships. So as long as the AspS is as big as it is (and changing the size would require a complete rework of the ship, so it won't happen), i really don't see how to make it useful without it also being a bit of a balancing oddity.
 
I suggested these improvements on an earlier thread:

Lower the cost significantly- at least 1/3 to 1/4 of what it is now - it has to be cheaper than a Keelback but more expensive than a CM 3 and DB S (and on par with DB E)

Up its speed (+ 50 m/s faster cruise, 100 m/s boost) - still slightly slower than a Cobra Mk 3 but has better utility (see below)

Base range upped slightly (so its slightly better than a DB Scout, but more expensive) but below a DB E.

Add a size 1 2 and 3 slot (so superior to CM3 but inferior to T-6 / Keelback)

Add 2 more utility slots (so its back to the 4 the Explorer has) - this is a direct upgrade to the CM3 and the 3 utils on T-6, Keelback - is on par with DB S and X

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In essence make it a halfway house between a T-6 / Keelback and Cobra Mk 3- a fast, roomy ship thats an alternative to the CM3, has decent range and utility.

Plus, NEVER change how it looks. The Scout is a cool shape.
 
I suggested these improvements on an earlier thread:

Lower the cost significantly- at least 1/3 to 1/4 of what it is now - it has to be cheaper than a Keelback but more expensive than a CM 3 and DB S (and on par with DB E)

Up its speed (+ 50 m/s faster cruise, 100 m/s boost) - still slightly slower than a Cobra Mk 3 but has better utility (see below)

Base range upped slightly (so its slightly better than a DB Scout, but more expensive) but below a DB E.

Add a size 1 2 and 3 slot (so superior to CM3 but inferior to T-6 / Keelback)

Add 2 more utility slots (so its back to the 4 the Explorer has) - this is a direct upgrade to the CM3 and the 3 utils on T-6, Keelback - is on par with DB S and X

-------

In essence make it a halfway house between a T-6 / Keelback and Cobra Mk 3- a fast, roomy ship thats an alternative to the CM3, has decent range and utility.

Plus, NEVER change how it looks. The Scout is a cool shape.
I love the shape!

Even a couple of the above changes would get me to fly it again in preference to the AspE, especially the speed. Its such a big, slow target it needs at least a little buff that.
 
The irony is that despite being a gigantic, slow plate its one of the most maneuverable ships in the game.

I know. See what i wrote above. But all the ability to turn that well and especially have one of the best yaw rates in the game doesn't help you if you're a large target with limited speed, comparatively weak shields and low health.
 
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