TL;DR:
Remove the buy/sell price cap for on-foot items on fleet carrier Bartender services, or increase it by a factor ofat least 10000x 1000x.
(edit: 10000x might be overkill I guess, but 1000x is not and 100x is insufficient imho).
Short reason:
with current price limits, there will never be any economy for on-foot items. Nobody will bother farming on-foot, given how time-consuming it is, to sell their loot for the prices we are capable of offering (as fleet carrier owners).
Example:
I need Weapon Components. I can only offer 10k credits for a piece on my fleet carrier. Nobody's going to bother procuring such an annoying to obtain component to sell it to me for such a price. I should be able to offer at least 10 million, maybe even 50 million or more, for anyone to consider spending their time farming Weapon Components to sell them to me.
Note that this function of the bartender is what the announcement for Update 11 essentially promised:
Remove the buy/sell price cap for on-foot items on fleet carrier Bartender services, or increase it by a factor of
(edit: 10000x might be overkill I guess, but 1000x is not and 100x is insufficient imho).
Short reason:
with current price limits, there will never be any economy for on-foot items. Nobody will bother farming on-foot, given how time-consuming it is, to sell their loot for the prices we are capable of offering (as fleet carrier owners).
Example:
I need Weapon Components. I can only offer 10k credits for a piece on my fleet carrier. Nobody's going to bother procuring such an annoying to obtain component to sell it to me for such a price. I should be able to offer at least 10 million, maybe even 50 million or more, for anyone to consider spending their time farming Weapon Components to sell them to me.
Note that this function of the bartender is what the announcement for Update 11 essentially promised:
... so I'm not asking for anything ridiculous, I'm just saying that it's broken and how to fix it.The on-board Bar will be of particular interest to Commanders, and not just because it’s a great place to relax. On Fleet Carriers, the Bartender will act as a fully player-driven trading post for all of the resources found while on-foot. The Fleet Carrier owner will be able to manage this service from anywhere in the galaxy, manipulating prices, creating or fulfilling demand, and directly influencing the game's economy as a result. As a customer of a Bartender, players will find new avenues for money-making and obtaining hard-to-find items for upgrading their equipment, driven exclusively by other players.
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