Mining Tritium has always been pointless, because of how slow it is. Somewhat enjoyable for roleplay, but pointless from any practical standpoint. In time time it takes to mine 100 tritium, you could have purchased 2000. There is literally no place in the entire galaxy where it's faster to mine tritium than to jump back to the bubble and buy some. But mining it faster isn't viable, because that would make tritium mining obscenely profitable.
I have an alternative option!
Mined tritium should have a TEMPORARY status buff. For about an hour after being mined, it should give a 10x amplification in jump efficiency, and a 100% buff in jump range. In other words, it only takes 20 tritium to jump 1000ly, rather than 100 tritium to jump 500ly.
Why? Tritium is mostly formed by cosmic ray interactions, and has a relatively short halflife. It's quite rare on earth, and needs to be produced in nuclear reactors. Out in space, Tritium would be constantly produced(due to the constant cosmic ray bombardment), but once you bring it inside your ship, that would stop, and your tritium would begin to decay down into Helium. The introduction of helium would moderate its efficiency as fuel; you could separate it out, but it would take equipment that slows the reaction.
IE, less jump range.
But with naturally enriched Tritium, you could bypass that step, and use your Carrier's FSD at maximum efficiency!
This means that a player could mine just 10 tritium and have enough fuel to make a substantial jump, and it would mean players could actually justify mining their way across the galaxy! In fact, it would encourage jumping from ring to ring, so they can mine at each step! If they could undock, fly down, mine 20 tritium, and get back up in time, they could significantly increase their travel speed!
But wait too long, and the Tritium would begin to decay into Helium, the fuel purity would fall too low, and the status buff would go away.
So what do you think? Cool or nah?
I have an alternative option!
Enriched Tritium
Mined tritium should have a TEMPORARY status buff. For about an hour after being mined, it should give a 10x amplification in jump efficiency, and a 100% buff in jump range. In other words, it only takes 20 tritium to jump 1000ly, rather than 100 tritium to jump 500ly.
Why? Tritium is mostly formed by cosmic ray interactions, and has a relatively short halflife. It's quite rare on earth, and needs to be produced in nuclear reactors. Out in space, Tritium would be constantly produced(due to the constant cosmic ray bombardment), but once you bring it inside your ship, that would stop, and your tritium would begin to decay down into Helium. The introduction of helium would moderate its efficiency as fuel; you could separate it out, but it would take equipment that slows the reaction.
IE, less jump range.
But with naturally enriched Tritium, you could bypass that step, and use your Carrier's FSD at maximum efficiency!
This means that a player could mine just 10 tritium and have enough fuel to make a substantial jump, and it would mean players could actually justify mining their way across the galaxy! In fact, it would encourage jumping from ring to ring, so they can mine at each step! If they could undock, fly down, mine 20 tritium, and get back up in time, they could significantly increase their travel speed!
But wait too long, and the Tritium would begin to decay into Helium, the fuel purity would fall too low, and the status buff would go away.
So what do you think? Cool or nah?
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