I'll assume people are familiar with today's patch, the buff which was announced for hotspots, and the corresponding nerf for overlapping hotspots.
I am part of the DSSA and have a FC parked in the Arcadian Stream orbiting a Tri3 hotspot. Since it's discovery, we have fueled probably a half-dozen FCs, which typically takes our small but dedicated team of miners 3-4 days assuming the FC arrives close to empty.
When the patch announcement dropped, we were naturally curious how the local Tri3 would be affected. In preparation, we ran some asteroid scans through an app called FANK which analyzes asteroid content. We scanned both the Tri3 and a nearby Tri1 to use for comparison. I returned today after the patch to see how things had changed. Here are the results:
Tri3 Site (The Pumpkin Patch)
Before the nerf, Pumpkin Patch Tritium content was averaging 27.3% per asteroid and only 1-2% of asteroids had no Tritium at all. The Tri3 site was productive, but given the quantities of fuel needed to fill a FC (~20,000 tons), it still took several days of mining to fuel one carrier.
Here is an analysis of Pumpkin Patch today:
Tritium average has dropped over 90% to just 2.68% and 76.61% of asteroids have no Tritium content at all.
The graph below shows pre-nerf Trit content for Tri1 through Tri3 sites and the Pumpkin Patch today in yellow.
Tri1 Site
I also checked a nearby Tri1 site post-nerf. The Tri1 is slightly better than the Tri3, but still terrible in terms of Tritium content. Average Tritium content per asteroid is 3.29% with 66.67% of asteroids in the hotspot containing no Tritium at all. Here is the content graph:
Impact on Fueling Fleet Carriers
Based on the nerfed numbers, it would take us a month or more to mine enough Tritium to fuel a single carrier out it the black. Even this is optimistic, since the 3-4 day mining ops we have done tend to be very intensive periods of activity. I just don't see how that could be sustainable over a period of time measured in weeks or months.
The impact on fleet carrier operations is pretty obvious. If things stand as they are, FCs will only be viable within a round-trip distance of the Bubble and Colonia. Mining ops for Tritium will all but cease and fueling will be limited to whatever can be purchased from station markets.
If nothing changes, RIP fleet carrier as an exploration support platform.
I am part of the DSSA and have a FC parked in the Arcadian Stream orbiting a Tri3 hotspot. Since it's discovery, we have fueled probably a half-dozen FCs, which typically takes our small but dedicated team of miners 3-4 days assuming the FC arrives close to empty.
When the patch announcement dropped, we were naturally curious how the local Tri3 would be affected. In preparation, we ran some asteroid scans through an app called FANK which analyzes asteroid content. We scanned both the Tri3 and a nearby Tri1 to use for comparison. I returned today after the patch to see how things had changed. Here are the results:
Tri3 Site (The Pumpkin Patch)
Before the nerf, Pumpkin Patch Tritium content was averaging 27.3% per asteroid and only 1-2% of asteroids had no Tritium at all. The Tri3 site was productive, but given the quantities of fuel needed to fill a FC (~20,000 tons), it still took several days of mining to fuel one carrier.
Here is an analysis of Pumpkin Patch today:
Tritium average has dropped over 90% to just 2.68% and 76.61% of asteroids have no Tritium content at all.
The graph below shows pre-nerf Trit content for Tri1 through Tri3 sites and the Pumpkin Patch today in yellow.
Tri1 Site
I also checked a nearby Tri1 site post-nerf. The Tri1 is slightly better than the Tri3, but still terrible in terms of Tritium content. Average Tritium content per asteroid is 3.29% with 66.67% of asteroids in the hotspot containing no Tritium at all. Here is the content graph:
Impact on Fueling Fleet Carriers
Based on the nerfed numbers, it would take us a month or more to mine enough Tritium to fuel a single carrier out it the black. Even this is optimistic, since the 3-4 day mining ops we have done tend to be very intensive periods of activity. I just don't see how that could be sustainable over a period of time measured in weeks or months.
The impact on fleet carrier operations is pretty obvious. If things stand as they are, FCs will only be viable within a round-trip distance of the Bubble and Colonia. Mining ops for Tritium will all but cease and fueling will be limited to whatever can be purchased from station markets.
If nothing changes, RIP fleet carrier as an exploration support platform.