Fleet Carrier Logistics: Bounty Hunter v’s Explorer – Lets get real

Re-Fuelling the carrier

Explorer – Mine 25,000 tonnes of Tritium (50 days solid mining)
Bounty Hunter – Buy 25,000 tonnes of Tritium from station (4 Hours) But would you need to ?

Earning Credits

Explorer (Worst case) – Travel 30,000ly to hand in data at nearest station (7 Days)
Bounty Hunter (Worst Case) – Hand in your vouchers at your Fleet Carrier (5 Seconds)

Number of Jumps to play Role

Explorer – Up to 130 Jumps (65 refills)
Bounty Hunter – 2 at most (Zero refills or N/A)


Paying for upkeep

Explorer (Worst case) – Travel 30,000ly to hand in data (7 Days) + Travel back (7 Days) Total 2 Weeks
Bounty Hunter (Worst Case) – Hand in vouchers at your Fleet Carrier (5 Seconds)



Time on Role (Enjoying your playstyle)

Explorer – (5%) Allowing for mining re-fuelling, Travel for upkeep and jumping your carrier
Bounty Hunter – (98%) Allowing for handing in vouchers at your carrier

Yep! Seems balanced? ….. Oh wait
 
But it's not just about long periods of travelling. It's about the time needed to get the money of the long travel. Ie: "Why would i use the carrier, when it's more of a hassle to explore with it?"

I can think of many uses for a fleet carrier for exploration. But that doesn't mean that everyone can. If it doesn't work for you, what does it matter (just don't have one)?

I'm rarely in a hurry when exploring, once I've got far enough from the bubble (which is only a couple of thousand LYs), so time taken isn't an issue. The fact I can have my whole fleet with me and do activities other than just exploring (e.g. mining!) is in itself enough for me to want a fleet carrier. If I was in a hurry to go and explore an area several thousand LYs away? In that case I wouldn't use the carrier - it wouldn't make sense to.
 
Do you only explore after you've first flown to the very furthest point in the galaxy first? And why would you mine all the fuel if you're starting from the bubble to make that voyage?
 
I can think of many uses for a fleet carrier for exploration. But that doesn't mean that everyone can. If it doesn't work for you, what does it matter (just don't have one)?

I'm rarely in a hurry when exploring, once I've got far enough from the bubble (which is only a couple of thousand LYs), so time taken isn't an issue. The fact I can have my whole fleet with me and do activities other than just exploring (e.g. mining!) is in itself enough for me to want a fleet carrier. If I was in a hurry to go and explore an area several thousand LYs away? In that case I wouldn't use the carrier - it wouldn't make sense to.

But of course. I am not saying that people have to use or buy a carrier.
But fdev have said, that you can use the carrier for exploration. And ... a lot of players don't see how.
 
Do you only explore after you've first flown to the very furthest point in the galaxy first? And why would you mine all the fuel if you're starting from the bubble to make that voyage?
Personally I pick a spot to explore then head out, I don't explore on the way. I'm focusing on clusters of black holes at the moment... As for mining, a feet carrier can only do 25,000ly before in needs a refuel. So you have to mine.
 
Stepping back and looking at it though, is there a good reason why there isn't a UC on a carrier? I'd be interested to know what the thinking is there.

Ensuring players return to civilisation can't be it as I'm sure real explorers (not amateurs like me) only come back to drop off data and repair any power plant damage (assuming they actually crashed somewhere). So that'll be 30 minutes docked and off they go again. Hardly worth it.

It can't be preventing excessive credit making- that ship has already sailed so far it's on the other side of the world by now thanks to mining.

It can't be wanting to keep fleet carriers in the bubble (at least some of the time). The carrier is going way out into the black anyway and anyone just wanting to drop off data will do it in a 80ly jumpaconda.

It's not adding challenge, you're just jumping more, which is something explorers are pretty well versed at. NPCs don't interdict you for data.
 
Exploration : Have a tool to expand your limits, to reach the anaconda graveyard and come back alive whichh has never been done before

Bounty hunting : 20 seconds less of supercruise to redeem bounty

see ? I can flip this whole thing around with this point of view. But even then, best is still to mine for 2 hours and have 2 years of upkeep paid for
 
I suppose the supreme question would be: what would make an ideal exploration FC, as in, what features? You have Gnosis like 500Ly jumps, FD add UC but what else could you have or want?

It might be that really FCs are not a concept that fits exploration, and FD should instead make longer range FSD modules and effects.
 
I suppose the supreme question would be: what would make an ideal exploration FC, as in, what features? You have Gnosis like 500Ly jumps, FD add UC but what else could you have or want?

It might be that really FCs are not a concept that fits exploration, and FD should instead make longer range FSD modules and effects.
Before I answer, I just want to point out that it was Fdev that specifically mentioned a exploration fleet carrier...

To answer your question, the exploration carrier must be self sufficient (Remove Upkeep or Add UC) and improved Jump Range. Thats it, any other exploration tools would be welcomed of course!
 
Before I answer, I just want to point out that it was Fdev that specifically mentioned a exploration fleet carrier...

To answer your question, the exploration carrier must be self sufficient (Remove Upkeep or Add UC) and improved Jump Range. Thats it, any other exploration tools would be welcomed of course!

If I was being honest, when I saw an exploration FC I thought it was going to have something like a mega FSS that could partially see into another adjacent system. And to be honest I think FD are starting low with values- my guess is they will be doubled for jump range and upkeep lowered. UC? At best I imagine unless they have a build with it in, the best will be 'it will be included later' in a point update.
 
Stepping back and looking at it though, is there a good reason why there isn't a UC on a carrier? I'd be interested to know what the thinking is there.

No, FDev have not stated why UC isn't an option for Fleet Carriers. And honestly no one has been able to come up with a good reason to exclude it, other than some people who just want to keep explorers from enjoyjng new content.

If combat vouchers and bounties can be redeemed at FC's then exploration data should be too. There is no good reason to allow one but not the other.
 
No, FDev have not stated why UC isn't an option for Fleet Carriers. And honestly no one has been able to come up with a good reason to exclude it, other than some people who just want to keep explorers from enjoyjng new content.

If combat vouchers and bounties can be redeemed at FC's then exploration data should be too. There is no good reason to allow one but not the other.

The only reason I can think of was that FD don't want FC players to strip mine areas for discovery tags. How that translates into the game and use I don't know since there is a lot of space to go round.
 
The only reason I can think of was that FD don't want FC players to strip mine areas for discovery tags. How that translates into the game and use I don't know since there is a lot of space to go round.
That's the only possibility I can think of as well. Even then, since there's only 0.05% of the galaxy discovered after 5 years, even if this resulted in a massive jump to having 10% of the galaxy discovered in the next 5 years, that's still making some big claims about the expected lifetime of the game for everything to be mapped.
 
The only reason I can think of was that FD don't want FC players to strip mine areas for discovery tags. How that translates into the game and use I don't know since there is a lot of space to go round.

Well with less than 0.5% of the galaxy explored in more than six years, sure I can see why FDev would be concerned about that. 😒
 
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