General Fleet Carrier Permission System (WIP)

Docking: I would like to see granularity in this, where you can also run a white and blacklist, so you can permit overrides to specific CMDRS or explicitly ban specific CMDRs from your carrier. Banning the CMDR automatically kicks them off, they will find themselves floating in an in space instance in the system where the FC is, or used to be, if it jumped away.

Cargo Bay Access: (On/Off) Setting a CMDR with this permission flag allows the CMDR to move owned cargo on and off the carrier, if you set the flag to off while the CMDR has stuff on board, they can withdraw their stuff only.

Route Planning and Plotting: I would like it if you could create an actual schedule for jumps as well as a route, and somehow make that available for CMDRS to see Each waypoint listed, with the expected date and time of the jumps so that you can plan accordingly. I'm not sure where you could put this perhaps create a "Bulletin board" tab for various posts, including the schedule.

I'm picturing something like this

System A -> System B ETD(Estimated Time of Departure): 1/23/45 @ 12:00 UTC ( XX:YY from now.)
System B -> System C ETD(Estimated Time of Departure): 1/24/45 @ 03:00 UTC ( XX:YY from now.)
System C -> System D ETD(Estimated Time of Departure): 1/25/45 @ 18:00 UTC ( XX:YY from now.)

and so on. This way CMDRs see an almost cruise ship or airport-style scheduling list and can plan their days accordingly.

Bulletin Board: I'd like to see a board that the owner and those given permission by the owner to post on, different messages and notifications they want available to visitors. a MOTD (Message of the Day) or Notices would be nice.

Permission System: I'd like to see some kind of permission system to grant other CMDRs the ability to manage the carrier's various functions, Nothing too fancy a simple set of permission flags.

Executive Carrier Management: (flagging a commander this is the master permission required to give them access to executive carrier management and allow the application of other permissions.)
Comms Officer: (On/Off, allows CMDR to set/manage/create/delete/moderate/edit all posts in the Bulletin board, including the MOTD)
Fuel Technician: (On/Off, allows the CMDR to move fuel into the tank directly from the cargo hold assuming there is any tritium in the hold.)
Market Manager: (On/Off allows the CMDR to set buy and sell orders and manages the market.)
Dock Supervisor: (On/Off, allows the CMDR to manage outfitting, shipyard bundles, and set the docking settings in the settings tab.)
Cargo Manager: (On/Off, allows the CMDR to manage cargo onboard the carrier, can move any owned cargo on and off the fleet carrier whether they own it or not.)
Astrogation Officer: (On/Off, Allows the Commander to set/terminate jumps, routes, and schedules)
Carrier Administrator: (On/Off, This allows the Cmdr to set things in the Budget tab, Upkeep reserve, Tariff settings and access to the Carrier budget withdraw and deposit functions. BE CAREFUL with this one.)

Carrier Decommissioning button is not available under any of the permissions and remains the only button that ONLY the carrier owner can press.

This way you can grant multiple CMDRs various levels of access based on trust and have granularity in knowing who has access to what.

I'd also like to see a Donate button for the carrier budget so that visitors can put money INTO the carrier but not take it out, that way if want to have a "donation bucket", visitors who want to donate can do so without having to give them Carrier admin permission.
 
Docking: I would like to see granularity in this, where you can also run a white and blacklist, so you can permit overrides to specific CMDRS or explicitly ban specific CMDRs from your carrier. Banning the CMDR automatically kicks them off, they will find themselves floating in an in space instance in the system where the FC is, or used to be, if it jumped away.

Cargo Bay Access: (On/Off) Setting a CMDR with this permission flag allows the CMDR to move owned cargo on and off the carrier, if you set the flag to off while the CMDR has stuff on board, they can withdraw their stuff only.

Route Planning and Plotting: I would like it if you could create an actual schedule for jumps as well as a route, and somehow make that available for CMDRS to see Each waypoint listed, with the expected date and time of the jumps so that you can plan accordingly. I'm not sure where you could put this perhaps create a "Bulletin board" tab for various posts, including the schedule.

I'm picturing something like this

System A -> System B ETD(Estimated Time of Departure): 1/23/45 @ 12:00 UTC ( XX:YY from now.)
System B -> System C ETD(Estimated Time of Departure): 1/24/45 @ 03:00 UTC ( XX:YY from now.)
System C -> System D ETD(Estimated Time of Departure): 1/25/45 @ 18:00 UTC ( XX:YY from now.)

and so on. This way CMDRs see an almost cruise ship or airport-style scheduling list and can plan their days accordingly.

Bulletin Board: I'd like to see a board that the owner and those given permission by the owner to post on, different messages and notifications they want available to visitors. a MOTD (Message of the Day) or Notices would be nice.

Permission System: I'd like to see some kind of permission system to grant other CMDRs the ability to manage the carrier's various functions, Nothing too fancy a simple set of permission flags.

Executive Carrier Management: (flagging a commander this is the master permission required to give them access to executive carrier management and allow the application of other permissions.)
Comms Officer: (On/Off, allows CMDR to set/manage/create/delete/moderate/edit all posts in the Bulletin board, including the MOTD)
Fuel Technician: (On/Off, allows the CMDR to move fuel into the tank directly from the cargo hold assuming there is any tritium in the hold.)
Market Manager: (On/Off allows the CMDR to set buy and sell orders and manages the market.)
Dock Supervisor: (On/Off, allows the CMDR to manage outfitting, shipyard bundles, and set the docking settings in the settings tab.)
Cargo Manager: (On/Off, allows the CMDR to manage cargo onboard the carrier, can move any owned cargo on and off the fleet carrier whether they own it or not.)
Astrogation Officer: (On/Off, Allows the Commander to set/terminate jumps, routes, and schedules)
Carrier Administrator: (On/Off, This allows the Cmdr to set things in the Budget tab, Upkeep reserve, Tariff settings and access to the Carrier budget withdraw and deposit functions. BE CAREFUL with this one.)

Carrier Decommissioning button is not available under any of the permissions and remains the only button that ONLY the carrier owner can press.

This way you can grant multiple CMDRs various levels of access based on trust and have granularity in knowing who has access to what.

I'd also like to see a Donate button for the carrier budget so that visitors can put money INTO the carrier but not take it out, that way if want to have a "donation bucket", visitors who want to donate can do so without having to give them Carrier admin permission.

Thank you.

Good ideeas all of them but if I had to choose just one that I think is most needed I would go with giving another player permission to manage&jump the carrier.
 
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