I feel like we would be better served if we had a long-range plotter for our fleet carriers. Just set a destination and as long as you keep it fueled, it would keep jumping until it reached it's destination. It would be a great option for us, I think.
You can't, you'll have to constantly manually refuel them every 7 jumps or so with a full carrier.essentially go to bed and wake up in Colonia.
You can't, you'll have to constantly manually refuel them every 7 jumps or so with a full carrier.
Appropriate? No, it really isn't. Satoshi can go sit on a cactus Pokemon, it's a bad attitude to have towards community feedback. Taking in additional views and ideas doesn't mean just blindly implementing them as they are on the surface, it means reading between the lines and using the additional perspectives to find the core things that need improvement.Except for the many demands that the crew you pay for should be able to pump fuel from the hold to the fuel tank without you being on the FC, we get that one all the time as well, and maybe it's the same people, I'll just put this here, it's appropriate;
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That makes imo sense if our FC crew can level up in a way similar to ship crew. I can see my FC navigator to learn how to do 2 jumps, then 3-4-5 in a row. The same with tritium depot manager who will eventually learn to refuel carrier from the storage - like 5-10-20-50% of fuel a week.Except for the many demands that the crew you pay for should be able to pump fuel from the hold to the fuel tank without you being on the FC