Fleet Carriers: Player to Player trading

I thought that Frontier had really good reasons for being against player-to-player trading (thought I can't remember what they are.

But carriers seem to be very much about that -- so what has changed? What are the risks.

I'm rather excited by the new layer being added to the game -- it's a whole new game on top of the game -- but I am curious about this.
 
There are no real risks, hence why you can't remember Frontier's explanation :)

Hopefully when this goes live it will encourage them to allow a real, functional player economy some day, once they've seen that the world doesn't end when you enable a very basic form of player-to-player trading.
 
Risk: I mine 512 LTD's and put them for sale on my Carrier for 1 credit per ton so that a friend can buy them and then sell at normal prices.

Carriers makes it easier to give commodities to other commanders rather than having to jettison the commodities and have the other commander pick them up.
 
I'm just saying that might be the risk Frontier believes exists. I personally think we should be able to give commodities, materials, or credits to other players.
 
I thought that Frontier had really good reasons for being against player-to-player trading (thought I can't remember what they are.

But carriers seem to be very much about that -- so what has changed? What are the risks.

I'm rather excited by the new layer being added to the game -- it's a whole new game on top of the game -- but I am curious about this.

I don't think FD were against player trading, it was always the usual players who just don't like change.
 
^^except that's not an actual risk in any way. If you want to give another commander some stuff, why shouldn't you be able to do that?

Gold sellers.

I can Ebay (for real money) the sale of credits in ED to lazy players. Come to my Carrier in this system at this time and i will sell you 100 tons of LTD's for 100 credits.
You then go off and sell in game for 200 million.

Technically you can do this now with limpets... but it takes forever. Now with FC's this can be done in bulk.

You could also use Ebay to sell ships to players in game.... same as above. except selling a Conda for 1 credit. (EBAY $10 for ED Anaconda).

Unless Frontier set minimum prices on items.
 
I suppose I should be worried about this, but I’m guessing that shady account selling already happens.

A bigger risk might be if the game gets used for money laundering — but perhaps that is less likely.
 
Gold sellers.

I can Ebay (for real money) the sale of credits in ED to lazy players. Come to my Carrier in this system at this time and i will sell you 100 tons of LTD's for 100 credits.
You then go off and sell in game for 200 million.

Technically you can do this now with limpets... but it takes forever. Now with FC's this can be done in bulk.

You could also use Ebay to sell ships to players in game.... same as above. except selling a Conda for 1 credit. (EBAY $10 for ED Anaconda).

Unless Frontier set minimum prices on items.
Again, why would anyone care about this. What possible negative impact could it have on anything?
In any case, people can already sell a whole account to another person, so if is a risk, it's already happening and there's nothing anyone can do about it.
But again - what is the actual problem. There is nothing bad that comes of someone selling in-game currency to someone else. The game is not competitive. And even if it was, half the combat advantages you need to win in PvP or whatever aren't things you can buy anyway, due to the Engineers system.
What is the risk?
 
Again, why would anyone care about this. What possible negative impact could it have on anything?
In any case, people can already sell a whole account to another person, so if is a risk, it's already happening and there's nothing anyone can do about it.
But again - what is the actual problem. There is nothing bad that comes of someone selling in-game currency to someone else. The game is not competitive. And even if it was, half the combat advantages you need to win in PvP or whatever aren't things you can buy anyway, due to the Engineers system.
What is the risk?

Covered this ground im another thread two days ago. cant be bothered again.
 
What? No, what is the problem with people selling in-game currency. Why is that in any way negative.

You cited it as a bad thing that could result from people being able to exchange in-game currency.

Why do you see it as some terrible thing. The fact that it's against the game's rules doesn't mean it's a terrible thing automatically - rules can be changed or not enforced, after all.

Seriously, stopping people from exchanging currency is one of the dumbest things in this game. There is nothing bad that would come of allowing it.
 
Real money trader gold farmers are going to love this.

Others... not so sure.

Set up in a system to make a profit. Then someone with no life and more than enough money starts offering twice what you can offer for commodities, massively enriching everyone else and denying you any profit. Meanwhile, you are paying for your fleet carrier to sit there making no money.
 
What? No, what is the problem with people selling in-game currency. Why is that in any way negative.

You cited it as a bad thing that could result from people being able to exchange in-game currency.

Why do you see it as some terrible thing. The fact that it's against the game's rules doesn't mean it's a terrible thing automatically - rules can be changed or not enforced, after all.

Seriously, stopping people from exchanging currency is one of the dumbest things in this game. There is nothing bad that would come of allowing it.

Elite Dangerous is Frontier Developments Intelectual property, Gold sellers make money against the terms and conditions of that I.P, If frontier allowed this practice within their game they would be complicit in exposing their customers to Fraud and scams.

Gold selling is essentially a non official, against the T&C's potentially illigal form of Pay2Win. Frontier have officially stated that they will never introduce Pay2Win, Credit or ship purchasing mechanics for real world money as official game functions. Gold selling would be exactly that, except it would be black market and Frontier would see Zero capital from that trade as people make money from their property... So why should they allow it. They have not allowed it for 5 years now, and i don't expect them to start now.

The general consensus within this community (as this subject has popped up numberous times) is that people do not want mechanics that allow people to pay their way through Elite dangerous with a credit card. It seems that Frontier also agree, hense the statements made.

Its no surprise or secret that gamers generally don't like mechanics which allow players to use credit cards to pay their way through game content, Even with solo games its typically throwned upon. If you are the least able to understand why this attitude is generally prevailing in the gaming community then you can understand why is not popular here.

When i see a game that offers credit card short cuts to players, even unofficially like with gold selling... i personally tend to take my business elsewhere. Frontier have a large invested player base which has played this game loyally for almost half a decade. If Frontier wish to risk losing them (my self included), then this issue would be one way to accomplish that.
 
Elite Dangerous is Frontier Developments Intelectual property, Gold sellers make money against the terms and conditions of that I.P, If frontier allowed this practice within their game they would be complicit in exposing their customers to Fraud and scams.

Gold selling is essentially a non official, against the T&C's potentially illigal form of Pay2Win. Frontier have officially stated that they will never introduce Pay2Win, Credit or ship purchasing mechanics for real world money as official game functions. Gold selling would be exactly that, except it would be black market and Frontier would see Zero capital from that trade as people make money from their property... So why should they allow it. They have not allowed it for 5 years now, and i don't expect them to start now.

The general consensus within this community (as this subject has popped up numberous times) is that people do not want mechanics that allow people to pay their way through Elite dangerous with a credit card. It seems that Frontier also agree, hense the statements made.

Its no surprise or secret that gamers generally don't like mechanics which allow players to use credit cards to pay their way through game content, Even with solo games its typically throwned upon. If you are the least able to understand why this attitude is generally prevailing in the gaming comunity then you can understand why is not popular here.

When i see a game that offers credit card short cuts to players, even unofficially like with gold selling... i personally tend to take my business elsewhere. Frontier have an large invested player base which has played this game loyally for almost half a decade. If Frontier wish to risk losing them (my self included), then this issue would be one way to accomplish that.
FC markets just seem to contradict that past policy.
 
FC markets just seem to contradict that past policy.

Do we know that now? Ive not started the BETA yet.
Im expecting there to be limitations on market values set by players or some other mechanics that limits the ability to exploit.
If Frontier have not thought of that, then i will personally be making a lot of noise about it.
Gold selling in ED will end my interest in this game and the Q4 Update would be moot. I would keep my money.
 
There are ways to minimize the gold sellers, like the dev selling its own gold, at a good price. Frontier thinked about that in their Kickstarter:

"Will the game be free to play after the initial purchase?

We do not plan to make it subscription-based. Once you have purchased the game up front, you will be able to play thereafter for no further cost. Everything in the game will be purchasable with in-game Credits, earned from trading, bounty-hunting, etc. We will probably allow the supplemental purchase of Credits with real money, for those who want to accelerate their progress through the game.
We do plan to charge for additional updates, to be available sometime after the original release. These will offer additional content, features and gameplay."

https://www.kickstarter.com/projects/1461411552/elite-dangerous/faqs?lang=es


But an economy in the hands of players, and Frontier selling gold for real money and taking control of hyprinflation, maybe is too much work for their capacity and plan management.

In my opinion, even maybe misguided, (and under hard regulations as they say about "dumping") in my opinion, FC can be a first good step in bringing us a more real economy, so thanks, Frontier!
 
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