Sorry if I'm late to that party, but I just noticed something funny, regarding the way flight assist handles gravity.
If you didn't notice already, flight assist compensates gravity on a planet (at least when you're not zoom speeding toward the surface). This translates in one noticable effect: in horizontal flight (hoover or mobile), thrusters will act so that your ship tends to stay at the same altitude, the same way a correctly trimmed helo would. If you disable your flight assistant, gravity will remind you fast enough a few rules about forces, masses and all sort of pesky details that'll splat your hull on the ground if not dealt with. So thanks, flight assist.
Now, for the fun part. The flight assist implementation is incomplete. Either that, or its gyro component is as old as my nokia phone, and simply won't know what to do with roll axis. Because it will only act as if your ship was belly face to the ground all the time. "Do a barrel roll", and you'll notice the helo analogy was quite accurate: only the below thrusters will stay active and ensure you meet the ground close and personal. Other thrusters will never kick in to compensate. (false statement here, see below)
Is it by design, or has FD never thought of us looneys who loves flying upside down so the sky won't fall on our heads?
Edit: the part in bold and italic is completely wrong. Sorry about that. Instead of cowardly editing it out, I'd rather underline to teach myself about extensive tests and correct use of external camera next time)
If you didn't notice already, flight assist compensates gravity on a planet (at least when you're not zoom speeding toward the surface). This translates in one noticable effect: in horizontal flight (hoover or mobile), thrusters will act so that your ship tends to stay at the same altitude, the same way a correctly trimmed helo would. If you disable your flight assistant, gravity will remind you fast enough a few rules about forces, masses and all sort of pesky details that'll splat your hull on the ground if not dealt with. So thanks, flight assist.
Now, for the fun part. The flight assist implementation is incomplete. Either that, or its gyro component is as old as my nokia phone, and simply won't know what to do with roll axis. Because it will only act as if your ship was belly face to the ground all the time. "Do a barrel roll", and you'll notice the helo analogy was quite accurate: only the below thrusters will stay active and ensure you meet the ground close and personal. Other thrusters will never kick in to compensate. (false statement here, see below)
Is it by design, or has FD never thought of us looneys who loves flying upside down so the sky won't fall on our heads?
Edit: the part in bold and italic is completely wrong. Sorry about that. Instead of cowardly editing it out, I'd rather underline to teach myself about extensive tests and correct use of external camera next time)
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