I noticed that the HUD seems to provide absolutely no feedback when flying in flight assist off mode.
Even with space dust it's very hard to tell where you are going and if you are rotating a little bit.
Is this intentional or are there plans to improve this?
At the moment it feels like artificial difficulty, kind of like removing the aiming reticle to make combat harder.
I suggested the below in the Common Suggestions thread and was wondering if anyone had comments.
- Velocity vector indicator (ala Frontier/First Encounters). Could change to blue when in the sweet turning zone.
- Velocity vector HUD lines (ala Independence War/I-War). Could change to blue when in the sweet turning zone.
- Pitch, yaw and roll ladders on the HUD. Could be similar in appearance to the ones in supercruise. Combined with improved velocity indicators it would make flying flight assist off more entertaining.
CTCParadox
Even with space dust it's very hard to tell where you are going and if you are rotating a little bit.
Is this intentional or are there plans to improve this?
At the moment it feels like artificial difficulty, kind of like removing the aiming reticle to make combat harder.
I suggested the below in the Common Suggestions thread and was wondering if anyone had comments.
- Velocity vector indicator (ala Frontier/First Encounters). Could change to blue when in the sweet turning zone.
- Velocity vector HUD lines (ala Independence War/I-War). Could change to blue when in the sweet turning zone.
- Pitch, yaw and roll ladders on the HUD. Could be similar in appearance to the ones in supercruise. Combined with improved velocity indicators it would make flying flight assist off more entertaining.
CTCParadox