Flight assist off mechanic changed?

can anyone confirm that flight assist was changed? it used to be i could flight assist off and turn around like a turret if i was careful where my initial direction was headed. Now i seem to ark in what would appear to eventually be a circle, upon turning the ships nose to the back when in free flight. anyone else notice differences or can confirm/denie?
 
can anyone confirm that flight assist was changed? it used to be i could flight assist off and turn around like a turret if i was careful where my initial direction was headed. Now i seem to ark in what would appear to eventually be a circle, upon turning the ships nose to the back when in free flight. anyone else notice differences or can confirm/denie?

Haven't noticed a difference. It doesn't sound like what you are claiming to experience would have anything to do with flight assist itself though.
 
how so? rather then moving in my initial straight line with flight assist off, i now seem to begin arking when moving the nose with flight assist off. so directly related to flight assist. just curious if the mechanic was changed, or if it is a side affect of larger ships.
 
how so? rather then moving in my initial straight line with flight assist off, i now seem to begin arking when moving the nose with flight assist off. so directly related to flight assist. just curious if the mechanic was changed, or if it is a side affect of larger ships.

Flight assist off is just turning off flight assist. Either your thrusters stabilize your movement or they don't. Your movement with flight assist off has more to do with the games physics than the flight assist mode itself. It's a switch that disables or enables the ships automatic compensations, nothing more.

Is it possible you are triggering one of your vertical thrusters or lateral thrusters while you are pitching/yawing? This would cause you to arc instead of move in a straight line.
 
Last edited:
hard to say, id have to test some more, thought i was moving straight line, but im also getting used to the python. never noticed in the smaller ships anyway
 
hard to say, id have to test some more, thought i was moving straight line, but im also getting used to the python. never noticed in the smaller ships anyway

Ah, it could very well be the ships mass is just bigger than you are used to.
 
Ah, it could very well be the ships mass is just bigger than you are used to.

Betcha this is the case. I know when I got my Type 9, it was a bit difficult getting used to its mass coming from an FDL (don't judge, I wanted money). Try using boosters to correct your movement if you find yourself sliding.
 
Betcha this is the case. I know when I got my Type 9, it was a bit difficult getting used to its mass coming from an FDL (don't judge, I wanted money). Try using boosters to correct your movement if you find yourself sliding.

Here I am trying to get INTO an FDL :(
 
they did something i think, i find it much easier to fly FA off whit mouse and keyboard than before, and i don't think its my skills that has improved.
 
they did something i think, i find it much easier to fly FA off whit mouse and keyboard than before, and i don't think its my skills that has improved.

Did you get an appreciable nerf to stutter with 1.3? The extra smoothness could be helping.
 
Could it be a side-effect of their fixing this exploit? ...

Edward Lewis in Elite: Dangerous 1.3 - Powerplay Changelog said:
- Fix an over-speed exploit that would let people maintain maximum boost speed indefinitely in flight assist off using transverse thrust
 
Flight assist off is just turning off flight assist. Either your thrusters stabilize your movement or they don't. Your movement with flight assist off has more to do with the games physics than the flight assist mode itself. It's a switch that disables or enables the ships automatic compensations, nothing more.

Is it possible you are triggering one of your vertical thrusters or lateral thrusters while you are pitching/yawing? This would cause you to arc instead of move in a straight line.

game physics :: perhaps near a gravity source
 
Also, remember, if you boost in FAoff your acceleration vector will continue to follow your nose through the entire burn of the boost.

I learned this the hard way and went kersplat into station as I was treating boost like a swift kick in the butt instead of a steady burn for a few seconds.
 
Yeah, Python is a heavy beast, flies very differently than the smaller ships. You can actually feel the cargo too.
I managed to belly splat on the station wall in the diamondback after flying python too long - wasn't used to heading the previous direction after turning :) Mind you that was with FA on :)

Also thruster levels make a very noticeable difference for the Python, try upgrading if you can.
 
Last edited:
Only thing I can think of is that you forgot to set speed to zero before starting to turn with FA off. If you don't you will continue to change your vector as you turn the ship around.
 
Only thing I can think of is that you forgot to set speed to zero before starting to turn with FA off. If you don't you will continue to change your vector as you turn the ship around.

Just for clarification...
I think that only applies if you are using an analog throttle (such as on HOTAS). If you use the keyboard to set your speed (for me Q/E decrease and increase throttle by 1/4) hitting flight assist off automatically sets your throttle at zero.
 
Back
Top Bottom