What is it? Away from computer so can’t test it turned off. I heard people saying you need it off to fly the Cutter, what does it do exactly?
So a real maverick flies no FA! Got it lol. Will have to get practisingFlight assist attempts to keep your ship moving in the direction you're pointing it, and automatically zeros roll, pitch, and yaw when you stop providing any input in to them. Without it you need to counter-act roll, pitch, and yaw manually and the direction you're going in and the direction you're facing are controlled entirely independently. It takes more skill and practice but that decoupling can help in combat, particularly with unmanouevrable ships like the Cutter. You don't "need" FA-off to fly it at all but a skilled pilot will get more out of their ship with FA-off (I'm not a skilled pilot however).
Don't ask me, I'm not a real maverick! Been playing the game on and off since release and I'm still not a good pilot (but then again I've not tried to become one, so only myself to blame there).So a real maverick flies no FA! Got it lol. Will have to get practising![]()
Not true ... the Cutter can tend to fly not in the direction you intend because of intertia, but applying boost overcomes that effect well enough.I heard people saying you need it off to fly the Cutter ...
You can also use the back of a station as an airbrake, and you never get into trouble for it. My local stations have more dents than pads.
I did an FA off t-9 high-g landing once. The chair was attached to my bum for 8 hours afterward.![]()
FA/Off T-9 skittles in a burning station!
I'm terrible at it, but that's not the point!![]()
No.So a real maverick flies no FA! Got it lol. Will have to get practising![]()
![]()
FA/Off T-9 skittles in a burning station!
I'm terrible at it, but that's not the point!![]()
lmao okay dudeI can assure you thrust control gives way more advantage in combat than leaving your ship drifting in a direction while shooting that is FA off. Don't be fooled by those medieval horse fight pvp videos.