What about a
combat flight school on the forums? I've been following the discussions in the last few weeks, and I see pro pilots blasting through the single player missions, newbie pilots crashing in starports, strangely I don't seem to be hearing much from the middle ground where I stand.
I think I'm a mediocre pilot at best: I can take off and land no problem (sometimes even in a single glide with little adjustment), I can handle supercruise without too much overshooting, I've been trading a bit and in a day I've raised enough money to afford a second pulse laser.
That's where the trouble begins: I can beat the PB "Solar Fluke" without a sweat, I've beaten the Alpha 1.1 Crimson Triumph with
a bit of sweat, but this PB Crimson Triumph is (compared to me) a ferocious beast and I'm having a pretty hard time trying to beat him. Any suggestion on the tactics would be really appreciated, as this is more or less my first "serious" combat simulation.
When we're facing each other he lands most of the shots while I'm still struggling lining up mine, and as soon as he gets on my tail I'm as good as dead. In one run I managed to get on his tail and land enough shots to break his shields, but then he turned around and fried me in a handful of seconds.
My questions for the ace pilots would be:
1) how do you evade fire when facing head on? Thrust down and pitch up? Or is there a better tactic?
2) How do you get a ship off your tail? Throttle to the sweet spot and make the tighter turn possible? FAOFF? And then what kind of maneuver?
3) How do you stay on your enemy's tail? That I have somehow worked out: it's a question of keeping distance and throttling back and forth, but what is the best thing to do when the enemy passes you? Chasing him with pitch up (rolling if necessary) for better visibility?
If there isn't an official thread for this kind of questions (can't say I've seen one, but correct me if I'm wrong) let's make one, that would be extremely useful.
