The power play codex says I should be able to influence acquisition (conflict) systems by flooding their markets with low value goods. However, the markets don't accept a single thing valued at less than 500 credits. What am I supposed to do here? (Yes, I am sure the system is an acquisition system and is in conflict.)
Is this yet another feature that seems like a good idea but just doesn't work?
Is this yet another feature that seems like a good idea but just doesn't work?