I had the thought of what if Elite had a new BGS aspect based around the economics of credit flow. The essentials of my idea is every system and maybe even faction has its own credit amount. This amount of credits makes it so that cash flow is a bit more tricky. The gist is whenever someone buys cargo and outfitting parts as well as ships from a station in a system the majority of the credits adds to an already set amount of numbers of how much the station has. Some of them might not be added as a sort of tax or perhaps a deduction to replace what you bought.
On the other side of the spectrum whenever you sell things such as exploration data, cargo, ships, and outfitting parts money gets taken from the system/station/faction amount. Exploration data could perhaps not take as much from them as they could trade it off for credits themselves. Should it get to a certain low point the system could enter a new BGS state of a recession. At this point payout for things begins to be reduced to save money, and prices would rise so that more credits can flow back into the balance.
Finally should it get too low the system could enter a Depression state, in which employment has sunk and a large variety of services are no longer offered. Stations might even get shut down entirely to the point of no one can get payed enough to manage it thus no one can land there. The only way to fix this is to flow money back into the market by buying cargo to sell at other systems. Should there be no station in the system anymore due to it getting shut down, a megaship will appear that can be landed at as an emergency service to restore the system with the help of generous pilots.
On the other side of the spectrum whenever you sell things such as exploration data, cargo, ships, and outfitting parts money gets taken from the system/station/faction amount. Exploration data could perhaps not take as much from them as they could trade it off for credits themselves. Should it get to a certain low point the system could enter a new BGS state of a recession. At this point payout for things begins to be reduced to save money, and prices would rise so that more credits can flow back into the balance.
Finally should it get too low the system could enter a Depression state, in which employment has sunk and a large variety of services are no longer offered. Stations might even get shut down entirely to the point of no one can get payed enough to manage it thus no one can land there. The only way to fix this is to flow money back into the market by buying cargo to sell at other systems. Should there be no station in the system anymore due to it getting shut down, a megaship will appear that can be landed at as an emergency service to restore the system with the help of generous pilots.