Flying to another system in supercruise. (hypothetical question)

Can we fly to another system in supercruise?

Does a system have borders/invisible walls eventually if you fly long enough?

Is the jump actually needed to load another system? Or is it only for fast travel?

Yesterday i over jumped a station form supercruise, and i was 600km away form it, it was in the starlight so i could actually see it, i saw it rotating aswell, so i could actually fly there if i would wanted it.

This made me think. Can we fly form station to another station in another system without loading times if we would want it?
 
Can we fly to another system in supercruise?

Does a system have borders/invisible walls eventually if you fly long enough?

Is the jump actually needed to load another system? Or is it only for fast travel?

Yesterday i over jumped a station form supercruise, and i was 600km away form it, it was in the starlight so i could actually see it, i saw it rotating aswell, so i could actually fly there if i would wanted it.

This made me think. Can we fly form station to another station in another system without loading times if we would want it?

You may need to do some science...

from a travel standpoint, if alpha centauri is 4 LY away, and SC is in light seconds, there's a whole lot of seconds in a year. Meaning it's going to take too long to get to another star system in SuperCruise. Heck just travelling at Warp 1 would take 4 years to reach Alpha Centauri (in Star Trek terms where Warp 1 = 1 LY/year.

From a programming standpoint, it makes sense to box in each star system as there's generally a large gap between systems, and it reduces the complexity of what you have to model or track.

So I would bet that you can't SC out of a system to another. There's likely a barrier, and if not, the data model likely does not contain the info for the other system. Jumping swaps out the data models for the current system to the next system.
 
I'd be interested in hearing if this is possible.

Imagine the total immersion possibilites!!

"There's a problem with the FSD Commander; we can no longer enter supercruise until we can get it repaired at the station 20,000KM away"

"Put her at maximum speed and we should get there in a couple of hours. In the meantime sing me a song Petty Officer Schrabber!"
 
You may need to do some science...

from a travel standpoint, if alpha centauri is 4 LY away, and SC is in light seconds, there's a whole lot of seconds in a year. Meaning it's going to take too long to get to another star system in SuperCruise. Heck just travelling at Warp 1 would take 4 years to reach Alpha Centauri (in Star Trek terms where Warp 1 = 1 LY/year.

Trust me, i know my science. It was a hypothetical question..

This question was purely form the programming standpoint. And thank you! I was thinking the same thing. Think eventually the game just keeps going, without loading any new "stuff" to go to..
 
Travel in SC to another system isn't possible.

The fact that the background starmap would have stars in the wrong position, and graphic cards do need a point to upload new textures, etc, makes that Jump a good point to Load.

Shame its not totally seamless between, systems and stations, but oh well.
 
Travel in SC to another system isn't possible.

The fact that the background starmap would have stars in the wrong position, and graphic cards do need a point to upload new textures, etc, makes that Jump a good point to Load.

Shame its not totally seamless between, systems and stations, but oh well.


according to one of the videos by frontier, the skyboxes ARE calculated from the actual star positions, so they are allegedly accurate.
 

Yaffle

Volunteer Moderator
In the PC version it's been done, but the game does not load the new system's assets until you hyperjump. You'll reach where the star should be, but see nothing. A nil distance hyperjump loads the assets.

Test it by finding two close-ish systems and with a full tank of fuel fly there.
 
according to one of the videos by frontier, the skyboxes ARE calculated from the actual star positions, so they are allegedly accurate.

That doesn't contradict what was written though.

They are accurate yes, but the skybox updates while you are making the jump.

There is nothing impossible as such about making travel between systems seamless. If we can load in the new skybox, system states, planets, other assets and also make the necessary connections to other players during a jump which takes seconds it shouldn't be a problem doing the same thing while traveling for hours to another system.

The process of loading in/out systems and changing out the skybox would be different though. Which means that someone would have to sit down and code that and since there is no gameplay reason for doing this in the game currently (other than just because) they haven't done that.

At some point they stated that they might do it eventually, but only if there was a good gameplay reason for doing it and other things didn't take priority. I suspect this is waaaay down in the list of things to do.
 
Well, I did fly to a RES in normal space within 10 Mm from the point. It took a long time but everything loaded up.

Between systems have all stations and factions status info to load.
 
In the PC version it's been done, but the game does not load the new system's assets until you hyperjump. You'll reach where the star should be, but see nothing. A nil distance hyperjump loads the assets.

Test it by finding two close-ish systems and with a full tank of fuel fly there.

Sounds like it is implemented as I indicated then.

I write code for a living, so I'm looking at the problem as I'd design it...
 
At light speed any destination from the pilots perspective should be instantaneous. Only An observer traveling slower than the speed of light would be able to reference the time it took.
 
Can we fly to another system in supercruise?as

Does a system have borders/invisible walls eventually if you fly long enough?

Is the jump actually needed to load another system? Or is it only for fast travel?

Yesterday i over jumped a station form supercruise, and i was 600km away form it, it was in the starlight so i could actually see it, i saw it rotating aswell, so i could actually fly there if i would wanted it.

This made me think. Can we fly form station to another station in another system without loading times if we would want it?


According to the wiki no! Apparently it just shows up as an empty waypoint.
 
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