Your Feature Request / Idea
So as I was driving home tonight form work, a recurring idea I've had in my head came back to me once more so I'm deciding to share. For some reason I can't shake the thought of a missed opportunity for a career island that was covered in fog with poor visibility. As Sorna's a huge place and we've only been given one tiny corner of it maybe theres still hope for this to be added as a new challenge on Sorna somewhere. The idea of this challenge is that you want many dinosaurs and possibly big dinosaurs and I am attached to the iamge of looking through a viewing vent and seeing a handful of Struthiomimus heads poking up through the fog. Dinosaurs in the fog is a terrifying idea and could also have some interesting mechanics for management with more room for... *things* to occur. Rangers are less effective, guests have more difficulty finding their way to emergency shelters. Disease more rampant in the damp conditions. That sort of stuff I think could really make for a unique gameplay experience on that island which is fun. Atmospheric like Pena which really shook up the game throwing tight space, dark light and twisters into the mix. Who knows what happens in the fog?
So as I was driving home tonight form work, a recurring idea I've had in my head came back to me once more so I'm deciding to share. For some reason I can't shake the thought of a missed opportunity for a career island that was covered in fog with poor visibility. As Sorna's a huge place and we've only been given one tiny corner of it maybe theres still hope for this to be added as a new challenge on Sorna somewhere. The idea of this challenge is that you want many dinosaurs and possibly big dinosaurs and I am attached to the iamge of looking through a viewing vent and seeing a handful of Struthiomimus heads poking up through the fog. Dinosaurs in the fog is a terrifying idea and could also have some interesting mechanics for management with more room for... *things* to occur. Rangers are less effective, guests have more difficulty finding their way to emergency shelters. Disease more rampant in the damp conditions. That sort of stuff I think could really make for a unique gameplay experience on that island which is fun. Atmospheric like Pena which really shook up the game throwing tight space, dark light and twisters into the mix. Who knows what happens in the fog?