Thanks. Every person counts, so it’s gets “confirmed” on the Tracker.I will again post to the Issue Tracker as soon as I can get it to work for me. For some reason it's being stubborn...or my computer is being stubborn.
Were you able to post to the Tracker? I cannot tell who posted, but its possible that we only need one more person to contribute for it to go to the next phase.I will again post to the Issue Tracker as soon as I can get it to work for me. For some reason it's being stubborn...or my computer is being stubborn.
Thanks! The issue has now been "confirmed" and is up for voting. Everyone, please vote and hopefully this bug is fixed quickly.I actually told a colleague at work who also plays this game, about this bug, and they have the bug effecting their animals too. He just told me he made an account and posted to the Tracker.
Yes, let’s hope it’s fixed in the next update.Glad it actually got confirmed as I was not able to log in. However, I was actually able to log in today so I voted! Yay!
I could not discover a pattern to which species inside the multiple habitats get bugged with this. I have tried different enrichment items, replacing the food trays, bringing the animals to a new habitat then back again. Every time there is a habitat with multiple species within it, the bug triggers. It’s very annoying as others have pointed out. Hopefully this is fixed in the update.I'm wondering if any of us have discovered any pattern to which species end up with the higher/lower food quality. Is it attached to number of animals per species, or closeness of food/enrichment items, or the order that the animals got placed, or the species with the highest/lowest food pricing, etc...?
Obviously I'm hoping for a true fix with the next update. ... And I also know that many of us focus on management in close enough detail that we may have discovered some work-arounds until that time? Or discovered a way to trick it into rotating which animals get the higher/lower food quality each time?
Yeah it’s not in the patch notes. I have been looking at a number of feedback topics that have appeared over the last two months, I could not find anything they fixed/updated that people have brought up. There was this topic concerning bad genetics in sandbox, and despite a lot of people commenting and the ease of putting in a “quick refresh button” nothing was done about it. I have another topic concerning a removing scarring sandbox option, nothing was done about that either. And there are a number of other topics that have solid support, and no mention of those either. So it’s not just this particular topic. Maybe they tend to do these minor fixes/feedback right after big updates, like in 7.1. Let’s hope that’s the case.According to the 1.7 Patch notes, there is no mention of this being fixed. So frustrating. This is such an annoying bug and it was confirmed on the issue tracker as well.
I am hoping for it to be in 1.7.2. We have to have faith in Frontier.The scary thing is, we really don't know that Frontier even read this topic, or reviewed the confirmed issue tracker report. I am as hopeful as everyone else that this comes in update 1.7.2, but there is not even an acknowledgement or confirmation that they are going to fix this bug, regardless of how annoying it is for everyone (a bug that forces not being able to achieve 100% happiness/welfare on some animals should be a priority to fix).