One of the things that bums me out the most when playing E : D is the way the DSS is almost always bugged out so that all planets, when approaching, show a completed surface grid. I know it seems like a little thing, but when you scan a lot of planets, never getting to see the nice textures and graphics is a drag, and on larger planets, not being able to tell what parts have been scanned and what haven't sucks.
I've tried a lot of things:
Is there a strict system of behaviour that avoids / clears this problem reliably, or like a DSS Best Practices that I could be following, or is this just something totally random that I have no influence over?
I've tried a lot of things:
- Always letting it finish saying "Surface scan complete" and letting all the little animations and sounds play out before exiting the DSS interface and moving on to another planet
- Dropping out of Supercruise and back in
- Exiting to the main menu and back in
- Uh, just random other flailing
Is there a strict system of behaviour that avoids / clears this problem reliably, or like a DSS Best Practices that I could be following, or is this just something totally random that I have no influence over?