I think we can all agree that the AI in Elite is... not always the brightest.
It's also pretty easy to metagame yourself to not only obscene amounts of credits, but even things like always starting your fights with would-be pirates from an advantageous position, always being the first to open fire, always having the better ship, the better weapons, the better shields... all on top of the AI issue.
This all works out to PvE combat that's has all the elements of awesome - great graphics, spaceships, parasite fighters, lasers, multicannons, railguns, etc - but gets dull and repetitive pretty quick, with rarely a real risk. What's a PvE-combat-loving CMDR to do? It's actually easy:
Don't spec for combat.
Make yourself a mining ship. A trader. A scavenger. Anything but a combat ship. Make it so that it can get in and out of a scrape, but don't spec it to be combat focused. Make sure you can respectably do your job, and then do it: Mining, trading, scavenging, smuggling... but also get into trouble.
Are you in a mining ship? Pop into a RES and start actually mining, up close in the center. If you're in a high-enough level one, don't worry. Fights will find you. And they'll be a lot more fun than if you popped into the same RES in a combat ship with an empty hold.
Are you in a trade ship? Actually drop in to that Weapons Fire signal source that popped up - with your full load of cargo. Hope you picked up a point defense or two to protect your hold from hatchbreakers.
The flexibility of this game makes it really easy to min-max yourself into an invincible PvE juggernaut, but being invincible is also desperately boring. And credits-per-hour is an utterly foolish metric by which to judge our gameplay.
Spend some utility slots on the point defense and scanners that, were it all real, a CMDR in your position would actually want. Have a big cargo hold, and use it. Load up on the non min-max extras that give you a flexible and well-rounded ship. Lose some hardpoints to mining gear. Fly a T6, 7, or 8. Get a Keelback or a Hauler. Pretend like you're actually struggling to make it, as it should be if the game's credit economy wasn't broken as hell.
That's how to get good PvE combat in Elite.
It's also pretty easy to metagame yourself to not only obscene amounts of credits, but even things like always starting your fights with would-be pirates from an advantageous position, always being the first to open fire, always having the better ship, the better weapons, the better shields... all on top of the AI issue.
This all works out to PvE combat that's has all the elements of awesome - great graphics, spaceships, parasite fighters, lasers, multicannons, railguns, etc - but gets dull and repetitive pretty quick, with rarely a real risk. What's a PvE-combat-loving CMDR to do? It's actually easy:
Don't spec for combat.
Make yourself a mining ship. A trader. A scavenger. Anything but a combat ship. Make it so that it can get in and out of a scrape, but don't spec it to be combat focused. Make sure you can respectably do your job, and then do it: Mining, trading, scavenging, smuggling... but also get into trouble.
Are you in a mining ship? Pop into a RES and start actually mining, up close in the center. If you're in a high-enough level one, don't worry. Fights will find you. And they'll be a lot more fun than if you popped into the same RES in a combat ship with an empty hold.
Are you in a trade ship? Actually drop in to that Weapons Fire signal source that popped up - with your full load of cargo. Hope you picked up a point defense or two to protect your hold from hatchbreakers.
The flexibility of this game makes it really easy to min-max yourself into an invincible PvE juggernaut, but being invincible is also desperately boring. And credits-per-hour is an utterly foolish metric by which to judge our gameplay.
Spend some utility slots on the point defense and scanners that, were it all real, a CMDR in your position would actually want. Have a big cargo hold, and use it. Load up on the non min-max extras that give you a flexible and well-rounded ship. Lose some hardpoints to mining gear. Fly a T6, 7, or 8. Get a Keelback or a Hauler. Pretend like you're actually struggling to make it, as it should be if the game's credit economy wasn't broken as hell.
That's how to get good PvE combat in Elite.