Was thinking about space being more dangerous. Supernova, black hole and other star life transitions, comets, rogue bodies, gravity waves, station disasters, dark matter/energy, nebula effects?
My guess they did not look at the jump destination and see if it had single star or multiple stars? Then they cry foul when they died or almost died?It used to be we would enter systems at a certain distance from the target star, this led to dangerous situation like appearing between two stars that were very close together and if you weren't quick you could kicked out of SC and take serious damage and sometimes destruction. The game has been adjusted so that we now usually appear in the system further away from the target star if it is a close binary, I'll give you one guess why that was done!
It's called solo playAlso how would people cope with their unshielded or 3d shielded Asps?
My guess they did not look at the jump destination and see if it had single star or multiple stars? Then they cry foul when they died or almost died?