For the love of god, put more icons in the fitting menus

Just how realistic is the way the shop organized at the moment? The items are indexed by price? Has anyone every walked into a shop and said to the shop assistant "I've got £2.58 to spend. What can I buy for that?"

If you can't be bothered changing the outfitting to something a little more intuitive, could you at least let us save the way the items are indexed.


You can select to order the items differently if you want. There are many options.
This was added a long time ago.
 
Yep have to agree, the sorting is useful but its annoying having to scroll through everything that fits in the free module, I would prefer a menu to be able to pick a module type before going to the buy screen.
 
Just how realistic is the way the shop organized at the moment? The items are indexed by price? Has anyone every walked into a shop and said to the shop assistant "I've got £2.58 to spend. What can I buy for that?"


Yes I have, but not for a long while.
 
You can select to order the items differently if you want. There are many options.

Blimey; been playing for 10 months or so, never noticed that till just now.
I did think it was strange it wasn't (or couldn't be) grouped by category...
That'll make things a bit easier in the future.
 
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Its just one icon, over and over. All the same colour. No indication of Item type, rating or class. Theres no point in HAVING an icon, if they are all the same. How hard is this to do? Fitting still looks like a beta wireframe.

So does the market.

I agree out fitting needs some dressing up and decent descriptions.

Just thought Id say hi.

DR and Quinch were amazing. S'right?

What's the black and white image in your signature Zentih? Deadline?
 
The only thing I really miss are informations:
It tells me a hull reinforcement package adds a number of armor points to the ship - but how many points does the ship have in the first place?
I want to know the exact difference in shield strength between different classes and ranks.
A shield cell bank adds some shields - but how much?
And the most aggravating thing: When you hover over an item, the menus indicate if it uses more or less energy, mass etc., but it doesn't show the damn difference - this is standard in every other game I've seen yet.

As long as informations like these are missing it's just like rolling a dice.
 
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