Nice one Alec, some more coffee has invaded my keyboard! 
In all fairness, we are all excited.
I'm glad the Win7 alpha is coming soon. Its still a major OS, but multi-OS support for new hardware gets expensive really quick, so I can see why FOVE went with the newest offering first on release.
From what I've seen so far, FOVE has really outdone both Oculus and Valve on their first HMD offering, especially considering the technical difficulty adding a major new feature.
The lessons learned will help eye-tracking on all platforms in the future - I'm sure it will become routine as it saves so much power and offers much in the way of UI sensitivity.
And as Project Judgement has shown us, gaze tracking opens up new paths for context and attention-sensitive storytelling too. No more skimpy-naughty bits mods in Skyrim - wandering eyes might get your head chopped off!
I can imagine devs having fun with this... they know where you are looking, and by definition, where you are not looking. The horror genre will just get creepier.
In all fairness, we are all excited.
I'm glad the Win7 alpha is coming soon. Its still a major OS, but multi-OS support for new hardware gets expensive really quick, so I can see why FOVE went with the newest offering first on release.
From what I've seen so far, FOVE has really outdone both Oculus and Valve on their first HMD offering, especially considering the technical difficulty adding a major new feature.
The lessons learned will help eye-tracking on all platforms in the future - I'm sure it will become routine as it saves so much power and offers much in the way of UI sensitivity.
And as Project Judgement has shown us, gaze tracking opens up new paths for context and attention-sensitive storytelling too. No more skimpy-naughty bits mods in Skyrim - wandering eyes might get your head chopped off!
I can imagine devs having fun with this... they know where you are looking, and by definition, where you are not looking. The horror genre will just get creepier.
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