Ideas on different types of personal weapons/devices/Tech levels
Ideas on different types of personal weapons/devices/Tech levels, I would like to see in E.D. when ship boarding [FPS dlc] is released. I know some people don't like Fps games But lucky for us E.D. already stated ship boarding & Planet landing/Exploration. Since this is in the future, We should have a large weapon selection to help give us different ways in dealing with our enemies. I would like to hope for a Personal weapons/Devices dlc later on down the road. Weapons/Devices would be limited to the Tech level of the firearms dealer. The Tech level of the firearms dealer will depend on the Tech level of the space station you are currently in. Let me know what you like & don't like, Also I would like to hear if you ladies & gentlemen have any ideas on other Weapon/Devices options. Thank you for your time & Please rate, Good luck & Fly safe commanders.
__________________________________
Personal weapons:Ltl
__________________________________
Metal Knife:T1 Rod:T2 Sword:T2
Pistols 9mm:T2 45Acp:T
Rifles 556:T4 308:T5 .950: T6
Pulse pistol:T3
Pulse rifle:T5
Burst laser pistol:T4
Burst laser rifle:T5
Lighting Orbs/ Telsa Orb:T7
Portable missle launcher:T6
Energy Rod:T4 ESword:T5
Flamethrower:T5
Plasma Bomb- Timer/Det:T7
Mining Laser Small:T3 Mining Laser medium:T6
Beam Laser:T7
Mini-Gun:T7
_____________________________________
Personal Weapons:Non
_____________________________________
Smoke orb:T1
Tranq gun/Stun gun:T3
Stun Baton:T3
Gravity Orb:T8
Magnetic Orb:T8
------------------------------------
Defensive Equipment:CDE
------------------------------------
Magnetic repel armour: (lowtech):T7(Medtech):T8
Portable shield (small):T5 Portable shield (medium):T8
Medical kit:T3
-----------------------------------
Ship Sabotage Capabilities: SSC
-----------------------------------
Plasma Bomb Timer/Det:T7
Acid Orb:T7
E.M.P. Orb:T7
Sun Orb:T5 ?long lasting flash bang
Hacking equipment:T8
-------------------------------------
Utility:UTI
-------------------------------------
Internal/external Ship scanner(shortrange):T3 (Mediumrange)T6
Toolbox & Equipment harness(BasicRepairkit):T3(EngineerRig):T6
Sonar ship mapping Orb:T8
Flashlight harness(LowTech):T1(MedTech):T3
NightVision:T7
Thermal:T7
Infrared:T7
Motion Detection Orb:T5
Magnetic boots:T3
--------------------------------------
T1= Tech level one
T2= Tech level two
T3= Tech level three
T4= Tech level four
T5= Tech level five
T6= Tech level six
T7= Tech level seven
T8= Tech level eight
T9= Tech level nine
AT= Alien Tech Level X
RT= Rare Tech Level -
-------------------------------------
Ltl= Lethal
Non= Non Lethal
SSC= Ship Sabotage Capabilities
CDE= Crew Defense Equipment
UTI= Utilities CSE
Ideas on different types of personal weapons/devices/Tech levels, I would like to see in E.D. when ship boarding [FPS dlc] is released. I know some people don't like Fps games But lucky for us E.D. already stated ship boarding & Planet landing/Exploration. Since this is in the future, We should have a large weapon selection to help give us different ways in dealing with our enemies. I would like to hope for a Personal weapons/Devices dlc later on down the road. Weapons/Devices would be limited to the Tech level of the firearms dealer. The Tech level of the firearms dealer will depend on the Tech level of the space station you are currently in. Let me know what you like & don't like, Also I would like to hear if you ladies & gentlemen have any ideas on other Weapon/Devices options. Thank you for your time & Please rate, Good luck & Fly safe commanders.
__________________________________
Personal weapons:Ltl
__________________________________
Metal Knife:T1 Rod:T2 Sword:T2
Pistols 9mm:T2 45Acp:T
Rifles 556:T4 308:T5 .950: T6
Pulse pistol:T3
Pulse rifle:T5
Burst laser pistol:T4
Burst laser rifle:T5
Lighting Orbs/ Telsa Orb:T7
Portable missle launcher:T6
Energy Rod:T4 ESword:T5
Flamethrower:T5
Plasma Bomb- Timer/Det:T7
Mining Laser Small:T3 Mining Laser medium:T6
Beam Laser:T7
Mini-Gun:T7
_____________________________________
Personal Weapons:Non
_____________________________________
Smoke orb:T1
Tranq gun/Stun gun:T3
Stun Baton:T3
Gravity Orb:T8
Magnetic Orb:T8
------------------------------------
Defensive Equipment:CDE
------------------------------------
Magnetic repel armour: (lowtech):T7(Medtech):T8
Portable shield (small):T5 Portable shield (medium):T8
Medical kit:T3
-----------------------------------
Ship Sabotage Capabilities: SSC
-----------------------------------
Plasma Bomb Timer/Det:T7
Acid Orb:T7
E.M.P. Orb:T7
Sun Orb:T5 ?long lasting flash bang
Hacking equipment:T8
-------------------------------------
Utility:UTI
-------------------------------------
Internal/external Ship scanner(shortrange):T3 (Mediumrange)T6
Toolbox & Equipment harness(BasicRepairkit):T3(EngineerRig):T6
Sonar ship mapping Orb:T8
Flashlight harness(LowTech):T1(MedTech):T3
NightVision:T7
Thermal:T7
Infrared:T7
Motion Detection Orb:T5
Magnetic boots:T3
--------------------------------------
T1= Tech level one
T2= Tech level two
T3= Tech level three
T4= Tech level four
T5= Tech level five
T6= Tech level six
T7= Tech level seven
T8= Tech level eight
T9= Tech level nine
AT= Alien Tech Level X
RT= Rare Tech Level -
-------------------------------------
Ltl= Lethal
Non= Non Lethal
SSC= Ship Sabotage Capabilities
CDE= Crew Defense Equipment
UTI= Utilities CSE