Hi folks,
I'm experiencing an occasional but persistent FPS drop when approaching settlements or stations – including my own Fleet Carrier. It doesn't happen every time, but when it does, my FPS drops by about 30% and stays low as long as I'm near the location. Jumping away and returning doesn’t fix it; the reduced performance usually persists until I return to the main menu and reload the game. Then everything is back to normal and I get my usual 60 FPS.
This has been happening for a long time, and it’s not tied to any specific update as far as I can tell.
System specs:
I'd be especially interested to know:
Does anyone experience the same FPS drop behavior under Windows?
That would help narrow down whether this is Linux/Proton-specific or a more general issue with Odyssey.
Some additional observations:
VRAM usage is constantly at maximum while playing Odyssey, though that might include cached data. VRAM clock speed stays at peak frequency, but that’s common across most games. Interestingly, neither the CPU nor the GPU appear to be fully utilized during these drops – the graphics pipeline hovers around 70%, and CPU load remains moderate. Still, the performance drop near stations persists until I reload the game from the main menu.
If anyone has experience with this kind of issue under Linux or knows of tuning tips for AMD cards in this context, I'd really appreciate your input.
Thanks in advance!
o7
I'm experiencing an occasional but persistent FPS drop when approaching settlements or stations – including my own Fleet Carrier. It doesn't happen every time, but when it does, my FPS drops by about 30% and stays low as long as I'm near the location. Jumping away and returning doesn’t fix it; the reduced performance usually persists until I return to the main menu and reload the game. Then everything is back to normal and I get my usual 60 FPS.
This has been happening for a long time, and it’s not tied to any specific update as far as I can tell.
System specs:
- i7 6700K
- Radeon RX 6600 XT (8GB VRAM)
- 16 GB RAM
- SSD
- Playing at 1080p, high settings, FSR off
- Odyssey version
- Running on Linux (Proton) – game generally runs very well otherwise
I'd be especially interested to know:
Does anyone experience the same FPS drop behavior under Windows?
That would help narrow down whether this is Linux/Proton-specific or a more general issue with Odyssey.
Some additional observations:
VRAM usage is constantly at maximum while playing Odyssey, though that might include cached data. VRAM clock speed stays at peak frequency, but that’s common across most games. Interestingly, neither the CPU nor the GPU appear to be fully utilized during these drops – the graphics pipeline hovers around 70%, and CPU load remains moderate. Still, the performance drop near stations persists until I reload the game from the main menu.
If anyone has experience with this kind of issue under Linux or knows of tuning tips for AMD cards in this context, I'd really appreciate your input.
Thanks in advance!
o7