fpsVR report before and after the patch....FD whatever you did please undo it!

fpsVR Report:
App: EliteDangerous64 HMD: Index (120.000 Hz, IPD 70.0)
GPU: NVIDIA GeForce RTX 2080 Ti (26.21.14.4187) CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Delivered fps: 99.25 Duration: 28.1min.
GPU Frametimes:
Median: 8.4 ms
99th percentile: 17.1 ms
99.9th percentile: 18.1 ms
frametime <8.3ms(vsync): 48.9%
CPU frametime:
Median: 4.9 ms
99th percentile: 9.9 ms
99.9th percentile: 17.5 ms
frametime <8.3ms(vsync): 97%
Max. SteamVR SS: 100%
Render resolution per eye: 2016x2240(by SteamVR settings, Max.) (HMD driver recommended: 2016x2240)


fpsVR Report:
App: EliteDangerous64 HMD: Index (120.000 Hz, IPD 70.0)
GPU: NVIDIA GeForce RTX 2080 Ti (26.21.14.4187) CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Delivered fps: 59.73 Duration: 32.3min.
GPU Frametimes:
Median: 10.2 ms
99th percentile: 16.8 ms
99.9th percentile: 19 ms
frametime <8.3ms(vsync): 13.7%
CPU frametime:
Median: 5.6 ms
99th percentile: 9.6 ms
99.9th percentile: 22.7 ms
frametime <8.3ms(vsync): 97.5%
Max. SteamVR SS: 100%
Render resolution per eye: 2016x2240(by SteamVR settings, Max.) (HMD driver recommended: 2016x2240)
 
Since the update I am getting jittery star (system star, when I arrive) out the window, and stars and planets changing size on the radar... anyone else seeing this?
 
Since the update I am getting jittery star (system star, when I arrive) out the window, and stars and planets changing size on the radar... anyone else seeing this?

Getting the same thing when I jump into a new system .

2700X + RTX2080
 
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I'm getting terrible CPU Frame time spikes +100ms when juming into and out of hyperspace. Overall, this patch has been terrible for my VR experience. GPU Frame times are consistently less than 10ms until the dreaded CPU Frame Time spikes from hell appear.

System:

8700k @ 5.2 ghz + 2080Ti (+120/+1000) w/ Reverb

Elite Settings:

HMD/SS - 1.0
Mix of High and Ultra w/ Beyond Ultra tweaks
Steam VR SS - 190% (3042x2979)
WMR Refresh Rate: 60 hz
Nvidia Control Pannel - Max Performance + AF x16 options selected
 
FD are patching this January patch: so maybe it will be resolved.. (hoping)..

  • "PC - Wednesday 15 January at 12:00 UTC"
 
So your base numbers are back?
Correct.

fpsVR Report:
App: EliteDangerous64 HMD: Index (120.000 Hz, IPD 70.0)
GPU: NVIDIA GeForce RTX 2080 Ti (26.21.14.4187) CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Delivered fps: 90.25 Duration: 47.1min.
GPU Frametimes:
Median: 6.1 ms
99th percentile: 8.1 ms
99.9th percentile: 18.1 ms
frametime <8.1ms(vsync): 48.9%
CPU frametime:
Median: 4.9 ms
99th percentile: 9.9 ms
99.9th percentile: 10.5 ms
frametime <7.3ms(vsync):100%
Max. SteamVR SS: 100%
Render resolution per eye: 2016x2240(by SteamVR settings, Max.) (HMD driver recommended: 2016x2240)
 
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How do you create that report? I have fpsVR app for steam, maybe I'm just an idiot.....
It's under the option's you can set up logging point it a a directory you want to store the data files and it comes with a report viewer that will let you export the JSON file to a text file.
 
fpsVR Report:
App: EliteDangerous64 HMD: Samsung Windows Mixed Reality 800ZBA0 (90.002 Hz, IPD 68.3)
GPU: NVIDIA GeForce GTX 1080 (26.21.14.3648) CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz
Delivered fps: 76.52 Duration: 7.5min.
GPU Frametimes:
Median: 7.9 ms
99th percentile: 15.9 ms
99.9th percentile: 18.1 ms
frametime <11.1ms(vsync): 85.1%
CPU frametime:
Median: 6.5 ms
99th percentile: 11.7 ms
99.9th percentile: >30 ms
frametime <11.1ms(vsync): 98.5%
Max. SteamVR SS: 100%
Render resolution per eye: 1447x1806(by SteamVR settings, Max.) (HMD driver recommended: 1447x1806)


Basically in the station I get a lower FPS but while in space like supercruise I am getting steady 90FPS.. I did turn up the SS in SteamVR but right now I think I am at my limits for Elite as well with my current rig..

Waitng for the 3080's to arrive ;)
 
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